I am a 3D Environment Artist.
My objective is to create beautiful environments that help tell the story to the player and completely immerse them in game play. I believe that the environment plays a huge role in game immersion and every player should live in his or her games. I am also very proficient in digital art with Photoshop and the Adobe suite.
Full Sail University, Winter Park, FL, US, Bachelors, Game Art
Learned 3D modeling, texturing, animation, level design, traditional art, interior/exterior environment design, programming, compositing, motion capture, digital painting and design, and participated in an internship where we created assets for a military flight simulator.