William Sloman

William Sloman

New York, NY, US



In addition to my experience doing field surveys, CD sets, product research and drawings of record, I also have extensive knowledge and experience with architectural renderings and subsequently in the require software.  I have spent over a decade working as an Architectural Render and through this work, I created marketing and presentation materials along with design renders for in-house use. This experience awarded me an eye for detail and various graphic presentations. As a render, I have learned the importance of prioritizing tasks within a team according to strengths and time constraints as well as organizing project information and coordination. Additionally, I am able to quickly and accurately adapt the knowledge for new software and technologies, such as a Grasshopper and 3D printing, in order to keep up with the constantly evolving technology. My attention to detail and excellent problem-solving skills ensure that every project I work on is accurately completed and to the highest standards.

Throughout my graduate experience in the Master of Architecture program, I focused a majority of my electives towards sustainable design, including Passive House design, because I see it as the future of this industry but also a moral imperative to our society. I am also certified in the Autodesk's Building Performance Analysis plug-in for Revit, which offers a designer a better understanding of the building's performance toward energy efficiency.



Dominick R Pilla Associates, Nyack, NY, US, Architectural Intern

● Prepare architectural plans, elevations, section, and detail sheets
● Creating and maintain records of specifications and drawings
● Creating marketing and presentation material
● Site documentation for drawing preparation and historical society

Jan 2017 - current

WSloman, New York, NY, US, Lead Artist/Owner

Clients: Reidman Associates, Joe Ginsberg Design, Cng, BAMdesign, Shope Architects, Fractice Studio

 Utilizes 3DS max to create 3D models and create camera angles for renderings and animations
 Generates textures and lights using V-Ray
 Utilizes Photoshop to place photo-people into renderings and made various adjustments to color or objects

Mar 2010 - current

Clark/Kjos Architects, Portland, OR, US, Job Captain

*Coordinate drawings between various disciplines and vendors for pricing, design, and construction sets.
*Assist in investigations of design and programming development for projects: including researching building code and healthcare regulations for Oregon and Washington, and creation of presentation
*Construction administration: including responding to RFIs, review submittals, filing permits sets with appropriate municipalities, participating in Owner, Architect, Contractor (OAC) meetings, and conducted site visits during construction thru punch walks
*Creation of Construction Documents

Jul 2018 - Aug 2020

GKV Architects, New York, NY, US, Intern Architect

*Creation of filing and zoning analysis documentation
*Assist in design and programming development including the creation of presentation material
*Creation of Construction Documents and responding to RFIs
*Coordination between the various trades
*Construction administration of large scale project

Jun 2017 - Jun 2018

BAMdesign, render/drafter

 Created 3D Models of architectural & Interior designs from AutoCAD plans, Rhino models, hand drawn sketches and Landscape photos
 Generates textures and lights using V-Ray
 Utilized Photoshop to place photo-people into renderings and made various adjustments to color or objects
 Create 3D studies to aid in the design process
 Create Furniture from Hand drawn sketches
 Creating drawing sets for manufacturers and presentations
 Coordinate contractors and engineers for construction meetings

Mar 2011 - Sep 2012

Studio AMD, 3D Illustrator/ Animtor

 Created 3D Models of architectural designs from Blueprints, AutoCAD plans, miniature models, Rhino models, hand drawn sketches and Landscape photos
 Creates atmosphere by arranging and animating vehicles, trees, people, and various other forms of entourage in the scene
 Created wireframe renderings as progress images using V Ray for the clients
 Generates textures and lights using V-Ray
 Utilized Photoshop to place photo-people into renderings and made various adjustments to color or objects
 Utilized Combustion and After Effects to composite different render layers as well as various adjustment layers to create final look of animation
 Used Premiere to arrange animation sequences and created unique transitions

Oct 2006 - Mar 2010


The City College of the City University of New York - The Spitzer School of Architecture, New York, NY, US, MArch, Architecture

Aug 2014 - Jun 2017

Art Institute of Philadelphia, Bachelors, Media Arts & Animation

Bachelor of Science in Media Arts and Animation
Graduated with Honors

Jan 2003 - Sep 2005

Areas of Specialization