DXA Studio, New York, NY, US, Junior Designer
Commercial and Residential projects:
Drafted SD, DD, and CD sets
Coordinated construction and design details with consultants
Researched materials and products, coordinated samples, and assembled specifications
Prepared renders and visual aids for client presentations
Prepared applications and presentations for the New York Landmarks Commission (on projects with landmark status)
Organized and attended design team meetings
Bohlin Cywinski Jackson, San Francisco, CA, US, Architecture Intern
Commercial and Residential projects:
Drafted wall assemblies, sections, and elevations in AutoCAD
Assembled permit and construction document sets
Digitally modeled schematics and detail conditions in Rhino and Sketchup
Physically modeled designs for client presentations
Rendered perspectives and updated existing renders with Maxwell for design representation
Fabricated physical models for client presentations
Clodagh Design, New York, NY, US, Design Intern
Interior design, furniture design, hospitality and residential projects:
Detailed custom build-outs, casework, and furniture
Rendered images with sketchup and photoshop for design representation
Coordinated Revit model with design architect
Modeled plans, elevations, and custom families in Revit
Conceptual modeling in Sketchup
Assembled client presentations
Researched materials, finishes, and fabrication techniques for custom designs
Bohlin Cywinski Jackson, San Francisco, CA, US, Architecture Intern
Commercial projects:
Drafted plans, sections, and elevations in AutoCAD
Digitally modeled detail conditions in Rhino
Modeled iterative studies in Sketchup
Physically modeled designs for client presentations
Rendered perspectives with Maxwell for design representation
Fabricated physical models for client presentations
Modeled and rendered elevator studies and detailing
Graduate Teaching Assistant Scholarship, Scholarship
I was in charge of a section of 20 freshman architecture and interior design majors for the required "Communication Skills" class. The content covered architectural graphic standards as well as a variety of digital and manual drawing media.
ACSA Design Build Award, 1st Place
The ACSA Design-Build Award honors the best practices in school-based design-build projects.
The entire studio explored design through the development of full scale mock-ups. There were no drawings, no renders, and no models. Everything was hands on.
Design Prompt:
“In a period of architectural production giddy with the euphoria of computer generated form, the messy facts of construction - weight, material, weather, touch and smell - have been supplanted by clean virtuality.
Gone are the nuances and inflection of the hand and body leaving traces of time, place, technique, or humanity in the work - the resistance of real material cannot be experienced in the realm of the digital. In fact, the prevalence of MDF, polyurathan foam, and plastics as the primary prototyping materials in many digital fabrication labs underscores the desire for “virtual” materials that respond predictably to computer-controlled machining. The goal of at FULL scale is to eliminate the hard distinctions between the allographic and the autographic through the introduction of full-scale material and assembly prototyping as a generative force in design thinking.
The work produced here is speculative, and operates at the intimate scale of the architectural detail rather than at the scale of the building. The design and construction of these projects were simultaneous, creating a “feedback loop;” a unique phenomenon of learning through making that is predicated on the direct and critical engagement with the materials and techniques of construction. Our primary interests are in the unexpected behaviors, resistances, tolerances, material limits, and serendipitous discoveries that can only be realized through this kind of direct interface.”
Graduate Teaching Assistant Scholarship, Scholarship
I was the teaching assistant for an undergraduate "Digital Skills" elective class. The course covered the basics of 3D modeling and rendering in Rhino, Revit, and Maya.
University of Cincinnati Graduate Scholarship, Scholarship
Merit-based scholarship.