I am Olga Levankova, a 3D Visual Artist based in Oceanside, California.
I work directly in all stages of a traditional 3d production pipeline (Modeling, Texturing, Lighting, Post-production).
Neoscape, Inc., Boston, MA, US, Architectural Digital Artist
-Created 3D models of building exteriors and interiors for clients using software such as 3ds Max, V-Ray, Corona Renderer, Photoshop, and Unreal Engine.
-Collaborated with architects and designers to create realistic visuals from concept sketches.
-Developed detailed textures, materials, lighting, and camera angles to accurately represent building designs.
-Managed multiple projects simultaneously while meeting tight deadlines.
-Produced animation sequences.
-Analyzed client feedback to make necessary adjustments or modifications.
-Worked closely with blueprints
Miles Treaster Associates, Sacramento, CA, US, Interior Designer
-Collaborated closely with customers, adjusting plans as needed to satisfy client
needs and requirements
-Assisted clients successfully by choosing furnishings consistent with preferences and budget
-Used 3D software to allow customers to visualize completed projects
-Created photorealistic interior renderings of office and hospitality spaces.
university of north Kazakhstan, Petropavl, KZ, Bachelors, Bachelor of Art