Hello everybody, I've been looking for a tutorial about post digital drawing to achieve a painting-like image. All of the tutorials I've found are made downloading a standard texture from google and then applying it. The thing is that I want to achieve a painting-like feeling and a standard texture isn't enough...I think I'm missing a step...
These are the kind of images I'm talking about, especially looking at the sky.
JLC-1
Jun 7, 18 12:24 pm
yes, you are missing a step; paint.
Non Sequitur
Jun 7, 18 12:26 pm
That middle one is terrible.
The step you're missing is photoshop.
chigurh
Jun 7, 18 12:28 pm
that's the best one - looks like hockney
Non Sequitur
Jun 7, 18 12:38 pm
I can't get past the bad outline of that tree
chigurh
Jun 7, 18 12:27 pm
those look like all photoshop to me...if there is any structure from a 3d model for post processing I bet is is very minimal. Try blending changes in photoshop - throw a cloud filter on a layer and try different blends to overlay on your different materials, download or make your own texture overlays - different opacity/blends percentages.
Mies91
Jun 7, 18 12:50 pm
I'm already using photoshop to place the textures of the different materials.
So the step I'm missing would be placing a painting style texture on top of all the materials and trying different blending modes?
Hello everybody, I've been looking for a tutorial about post digital drawing to achieve a painting-like image. All of the tutorials I've found are made downloading a standard texture from google and then applying it. The thing is that I want to achieve a painting-like feeling and a standard texture isn't enough...I think I'm missing a step...
These are the kind of images I'm talking about, especially looking at the sky.
yes, you are missing a step; paint.
That middle one is terrible.
The step you're missing is photoshop.
that's the best one - looks like hockney
I can't get past the bad outline of that tree
those look like all photoshop to me...if there is any structure from a 3d model for post processing I bet is is very minimal. Try blending changes in photoshop - throw a cloud filter on a layer and try different blends to overlay on your different materials, download or make your own texture overlays - different opacity/blends percentages.
I'm already using photoshop to place the textures of the different materials.
So the step I'm missing would be placing a painting style texture on top of all the materials and trying different blending modes?