Depends on the program, but photoshop should accomplish everything you need (if you know what you're doing).
I've been intrigued in wanting to give this one called "Substance Designer" a test-run, however I get the impression it's more geared towards movie studios/etc that require a much more indepth suite.
Substance designer isn't really needed for architects and archi vis.
cadomestique
Apr 25, 16 4:01 pm
Why spend time creating something you can easily find by the dozens and many x better you can hope to accomplish from scratch?
baker1
Apr 25, 16 4:21 pm
What you think about Genetica 4.0? Try with it.
zonker
Apr 25, 16 5:14 pm
Back in my video game days we would create textured by rendering them in Maya - the output would be the maps - then we would composite them in Maya to create more sophisticated textures to apply to the model surfaces. I am thinking this same stunt can be done in Max or in Revit with Pshop assist of course
Michael Adams
Apr 25, 16 5:54 pm
I need it, hm, more for Graphic Design, I tried with Photoshop, but I didn't get results that I need. Thank you. I will try with the rest.
Of course I appreciate and other suggesstions.
Pablo Segui
Jan 25, 21 6:55 am
Hi. You can look at the Architextures tool as an alternative. It is created by architect Ryan Canning and works very well. Best regards
What you suggest?
photoshop?
photoshop
Depends on the program, but photoshop should accomplish everything you need (if you know what you're doing).
I've been intrigued in wanting to give this one called "Substance Designer" a test-run, however I get the impression it's more geared towards movie studios/etc that require a much more indepth suite.
https://www.allegorithmic.com/products/substance-designer
Substance designer isn't really needed for architects and archi vis.
Why spend time creating something you can easily find by the dozens and many x better you can hope to accomplish from scratch?
What you think about Genetica 4.0? Try with it.
Back in my video game days we would create textured by rendering them in Maya - the output would be the maps - then we would composite them in Maya to create more sophisticated textures to apply to the model surfaces. I am thinking this same stunt can be done in Max or in Revit with Pshop assist of course
I need it, hm, more for Graphic Design, I tried with Photoshop, but I didn't get results that I need. Thank you. I will try with the rest.
Of course I appreciate and other suggesstions.
Hi. You can look at the Architextures tool as an alternative. It is created by architect Ryan Canning and works very well. Best regards