Michael Ordway

Michael Ordway

Boston, MA, US



Hello I'm a 3D artist with 6+ years of experience who focuses on photo realistic visualization, animation, and post-production. I have a strong skillset in 3D Studio Max, Photoshop (Adobe Certified Expert CS5 & CS6), After Effects, Vray, and Sketchup. I also have experience translating 3D models into game engines for real-time  walkthroughs.

I've had the opportunity to work for both Neoscape Inc. and Bergmeyer Associates in Boston. I developed marketing and presentation materials for Bergmeyer to present to the Mars Corporation and L.L. Bean. At Neoscape I helped to develop materials for State Street and the Blackstone Group.

In addition, I've taught 3D Design, Game Design, Video Editing, and Graphic Design as an adjunct faculty at Mount Ida College and the American Career Institute.


Wilson Butler Architects, Boston, MA, US, Architectural Designer

May 2015 - current

Mount Ida College, Needham, MA, US, Adjunct Faculty

Feb 2013 - current

Studio AMD, Providence, RI, US, Project Manager

May 2014 - Dec 2014

American Career Institute, Framingham, MA, US, Staff Instructor

I taught the 3D, Game Design, AV Editing, and Graphic Design programs for daytime and evening courses. Responsibilities included curriculum development for the 3D & Game Design programs. Working with a team I led the effort to design and run the school's booth at the PAX East trade show which represented our school to the over 70,000 attendees over three days. I instituted major overhauls the 3D and Game Design programs which included the inclusion of the Unreal 3 game engine, construction and maintenance of a render farm, and the implementation of the Abobe Certified Expert program for students. I'm in charge of various film shoots and photo shoots for the school including our community outreach programs. This provides free professional pictures to the local community and filming of school related events such as graduation.

Mar 2009 - Jan 2013

Bergmeyer, Boston, MA, US, 3D Artist

I was brought on as a contractor to help the studio understand the workflow between their existing technologies (Revit) and 3D Studio Max as a photo realistic rendering solution. To this end I built four renderings in 3D Studio Max from the base architectural files with post production in Photoshop of the LL Bean in Pittsburgh PA. In addition, I built presentation material for the firm's design meetings with the Mars Corporation.

Sep 2008 - Sep 2008

Neoscape, Boston, MA, US, 3D Artist

As a 3D artist I was responsible for maintaining the 3D contractor's model library, contributing to the 2D image library of people, and general IT/office help. Design projects included: using the Boston Redevelopment Authorities model of Boston to create a 3D map of the city for our client & post production work on various 3D and 2D projects such as color correction and compositing.

Dec 2007 - Apr 2008


The New England Institute of Art, Brookline Village, MA, US, Bachelors, Media Arts & Animation

I Studied the basics of 3D modeling and animation using 3D Studio Max, Photoshop, & After Effects. I was a nominee of the school's awards show (the AIME's) in 2008 and a winner in 2007.
My environment design work was selected for the school gallery in 2007.

Sep 2005 - Apr 2008

Wentworth Institute of Technology, Boston, MA, US, Architectural Engineering Technology

Dean's List Spring 2002
Dean's List Fall 2002
Dean's List Spring 2004

Sep 1999 - May 2004


Areas of Specialization