Research Project: Summer 2014 |
Hyper Cube explores the use of object-oriented design to develop complex form while (largely) eliminating custom fabrication and avoiding messy and complicated custom tooling. The project investigates the design of a system that visually obfuscates its simplicity by executing the circuit of a simple system.
To develop complexity, the geometry emulates a tesseract, translating four-dimensional space into three-dimensional space. Rotation of simple subdivisions of the cube face and its constraints set up kinetic relationships, allowing the overall form of the cube to change in a circuit. Isolating the form at a series of regular intervals along the circuit flattens four-dimensional space, creating a simultaneous reading of a dynamic form.
The proposed structure can become a prism to mediate layered light. The overlapping of translucent color glass creates a continuous shifting color field inside-out and outside-in, creating both a spectacle and textured space.
Status: Competition Entry
My Role: Designer
Additional Credits: Design Partner: Doron Serbon