I completed my Master of Science in Advanced Architectural Design at Columbia University, where I delved into the intersections of governance, repatriation, movement, and epistemology as conceptual frameworks for my projects. I embraced various mediums to emphasize and explore these themes, including animation, stop motion, game engines, and various rendering software. By leveraging these tools, I aimed to bring critical questions to the forefront and foster meaningful dialogues within the field of architecture.
San Isidro Multi-Services Inc, Hidalgo Tx, Treasurer
Expert using Microsoft Office in particular Excel. Managed payroll, payments,
checkbook balance, and bank statements. Experienced utilizing business
computer system, filing Currency Transaction Reports, quarterly costs reports,
and audit reports.
The Bernard and Anne Spitzer School of Architecture, Designer
Installation and design of glass materials display in the Material Library for students. This practicum involved the organization of the glass samples for the display.
Electronic Design and Multimedia | The City College of New York, Character Design and Animation
Character design and animation work for the practicum course. The topic was the 500th anniversary of the First African Revolt in the Americas for the Dominican Studies Institute I was chosen to work on the character design after taking an Illustrator Course in my Art Minor.
Columbia University, New York, NY, US, Masters, M.S. Advanced Architectural Design
The City College of New York, The Bernard and Anne Spitzer School of Architecture, BArch, Bachelor of Architecture | Minor in Art
Peel GSAPP Journal Motion Issue No 1., Other
Montage of Attractions Essay featured in the stutend led digital journal. The Essay was based on research on Lyubov Popova and her stage designs. That research informed a short stopmotion film using a physical model.
Architect's Newspaper WAI Architecture Think Tank's Studio at Columbia GSAPP, Other
Reenvisioning the Micheal C. Rockefeller project referenced in online article.
The Project was a short animated film comprised of collages and renders
created using Rhino Vray, Photoshop, and Premiere.
Entry into City Works 2017-2022, Other
Independent Studio on Contemporary Film Analysis project chosen to be published
in the school archive. I wrote the syllabus for the semester and conducted
research on the topic culminating in a booklet essay.