Seismique, Houston, TX, US, Resident Artist
Designed, produced, programmed, animated, and installed four
permanent tentpole interactive multimedia installations that support ongoing
programming.
Joshuah Jest, Tampa, FL, US, Principle Artist / Designer / Consultant
Self-managed design consultancy and production studio founded to
support growing contract work, creative commissions, and personal
artistic work. Engagements include artistic research and production,
development of lighting and activation plans for real estate developers,
design and production of interactive multimedia installations and
exhibitions, logo design and brand development, architectural design,
and general consulting on matters of design and technology with a focus
on projection and integrated display technology.
Geist, Houston, TX, US, Co-Founder
Founded a media architecture design consultancy and production studio to facilitate the design and production of the Star Dome, a proposal to repurpose the Houston Astrodome as the world's largest multimedia environment.
By integrating media with physical design, Geist aims to combine the benefits of each to yield married physical forms and unique media that complement and augment each other, and to create novel media channels that resonate more deeply with the will and spirit - or geist - of the people.
Responsibilities include:
+ Research and development of permanent installation resulting in the delivery of a study, including schematic design, and development recommendations.
+ Creating proposal and seven-figure budget for Houston Super Bowl-attached installation and events
+ Managing six-figure budget
+ Coordinating with several public and private entities, including the Astrodome Conservancy, Harris County (TX), Mayor's Office of Houston (TX), NFL, Houston First.
+ Proposal / presentation development (Copy, budget, schedule, funding structure, feasibility testing, pitch deck, PDF + video)
+ Coordinating with external press (TV, print, and web) and advertising agencies
+ Conceptual design
+ CAD / 3D design (Rhinoceros)
+ Model fabrication / preperation
+ Animation
+ Projection mapping
+ Photo / video documentation
+ Photo / video editing and post-production
+ Design and production of visualizations / renderings of applications, events and creative programming (photo and video)
+ Fund raising / coordination
+ Business formation and development
+ Public speaking
+ Web development
Promythic, Houston, TX, US, Founder & Product Designer
Championing new territory in electronic garment design and production with an interdisciplinary approach that balances technology, aesthetics, and wearability from the ground up.
Responsibilities include:
+ Concept design
+ Concept renderings
+ Materials research
+ Sample procurement
+ Coordinating with several foreign materials suppliers
+ Prototype design / fabrication
+ PCB design
+ Photo / video documentation
+ Photo / video post-production
+ Graphic design
+ Development of advertising assets (including animation)
+ Brand development
+ Managing five-figure budget
+ Fundraising
+ Sales
The University of Tampa, Tampa, FL, US, Adjunct Professor
Responsibilities include:
+ Teaching one 4-hours course per semester.
+ Creating an original syllabus and course assignments
+ Organizing class lectures, exercises, and showcase opportunities in the Tampa Bay area
+ Providing a meeting time outside of class hours for students
+ Grading of assignments
+ Managing online/paperwork grading system
Design Communications, Ltd., Boston, MA, US, Creative Technologist
Assisting in the design, prototyping, fabrications, and installation of
custom integrated media solutions. Partners and clients include Hard
Rock, Royal Caribbean, Harvard, Gensler, ESI, and more.
LuminArtz, Boston, MA, US, Production Manager & Consultant
Directing and executing on matters of business development, internal
organization, financial planning, program development, installation
design, and on-site installation in order to support the non-profit’s
mission to highlights local and regional artists who create innovative
experiences that engage, educate and inspire. Clients include National Amusements, Showcase Cinemas, New Balance, & the Boston Marathon.
Massachusetts Institute of Technology (MIT), Cambridge, MA, US, Project Assistant
Assisting Professor Azra Akšamija in managing, designing, and producing multiple projects and international art installations, including "Palimpsest of '89. Institutions of the Common" at the Moderna galerija /
Museum of Modern Art in Ljubljana, Slovenia, Azraq refugee camp in Jordan, and Boston City Hall.
Responsibilities include
+ Concept development & research
+ Project management
+ Communications liaison between MIT faculty, students, MIT departments, and fabrication/installation contractors
+ Managing five-figure budgets
+ Installation / integrated media design
+ Graphic design
+ Printed materials design and coordination
+ BOM estimates and pricing
+ Animation
+ Digital content management
+ Technology research
+ Photo/video documentation, and coordination
+ Photo/video post-production
Thomas Phifer and Partners, New York, NY, US, Architectural Intern
Working directly under Thomas Phifer and associates on various projects ranging from concept designs to construction support. Notable projects: Corning Museum of Glass, Phifer residence, various other private residences.
Responsibilities include:
+ Producing, iterating, and preparing schematic designs under the guidance of Principle architect (Rhino / AutoCAD).
+ Production and preparation of design development documents (DD) (Rhino / AutoCAD)
+ Preparation of construction documents (CD) (Rhino / AutoCAD)
+ Assisting construction management (CM) (Windows, Microsoft Office, various review and automation softwares)
+ Production of visualizations and renderings
+ Plan & document printing, collation, and shipment
Brennerei Next Generation Lab, Bremen, DE, Visiting Fellow
The goal of the Brennerei Next Generation lab is to strengthen collaboration between traditional businesses and creative young professionals.
The Brennerei next generation lab regularly offers scholarships which both Masters and undergraduates from all creative courses and other studies can apply for. The scholarships focus not only on design but also extend to marketing, architecture, digital media, IT and other related fields.
The scholars work in interdisciplinary teams with experts from science and the creative industries to solve problems faced by companies or public institutions. The projects focuses in particular on how to phrase and explain the analyses that led to innovative approaches suggested for challenges in communication, product design, use of new media, and other branches.
Urbanscreen, Bremen, DE, Intern and Fellow
Pushing technology and theory to merge digital and physical.
Research and development for site-specific reality-augmentation installations.
+ Concept development
+ Site documentation
+ 3D scanning
+ 3D digital modeling
+ Animation
+ Cinography
+ Post-production
+ Model fabrication
+ Architectural model restoration
+ Firefighting
Urbanscreen, Bremen, DE, Intern
Research and development for site-specific projection mapping - involving site documentation; concept renderings and development, 3D scanning; 3D digital modeling, animation, filming and editing.
Wisga, Houston, TX, US, Graphic Designer & Site Architect
Developed brand identity and graphic design in tandem with website organization.
Threadless, Tampa, FL, US, Freelance Graphics Design Artist
Used Adobe Illustrator and Photoshop to design graphics for t-shirts, artistic prints, wall graphics, iPod cases, and other merchandise.