Joshuah Jest

Joshuah Jest

Tampa, FL, US



Architectural & Integrated Media Designer


Seismique, Houston, TX, US, Resident Artist

Designed, produced, programmed, animated, and installed four
permanent tentpole interactive multimedia installations that support ongoing

Dec 2020 - current

Joshuah Jest, Tampa, FL, US, Principle Artist / Designer / Consultant

Self-managed design consultancy and production studio founded to
support growing contract work, creative commissions, and personal
artistic work. Engagements include artistic research and production,
development of lighting and activation plans for real estate developers,
design and production of interactive multimedia installations and
exhibitions, logo design and brand development, architectural design,
and general consulting on matters of design and technology with a focus
on projection and integrated display technology.

Apr 2018 - current

Geist, Houston, TX, US, Co-Founder

Founded a media architecture design consultancy and production studio to facilitate the design and production of the Star Dome, a proposal to repurpose the Houston Astrodome as the world's largest multimedia environment.

By integrating media with physical design, Geist aims to combine the benefits of each to yield married physical forms and unique media that complement and augment each other, and to create novel media channels that resonate more deeply with the will and spirit - or geist - of the people.

Responsibilities include:
+ Research and development of permanent installation resulting in the delivery of a study, including schematic design, and development recommendations.
+ Creating proposal and seven-figure budget for Houston Super Bowl-attached installation and events
+ Managing six-figure budget
+ Coordinating with several public and private entities, including the Astrodome Conservancy, Harris County (TX), Mayor's Office of Houston (TX), NFL, Houston First.
+ Proposal / presentation development (Copy, budget, schedule, funding structure, feasibility testing, pitch deck, PDF + video)
+ Coordinating with external press (TV, print, and web) and advertising agencies
+ Conceptual design
+ CAD / 3D design (Rhinoceros)
+ Model fabrication / preperation
+ Animation
+ Projection mapping
+ Photo / video documentation
+ Photo / video editing and post-production
+ Design and production of visualizations / renderings of applications, events and creative programming (photo and video)
+ Fund raising / coordination
+ Business formation and development
+ Public speaking
+ Web development

Mar 2016 - current

Promythic, Houston, TX, US, Founder & Product Designer

Championing new territory in electronic garment design and production with an interdisciplinary approach that balances technology, aesthetics, and wearability from the ground up.

Responsibilities include:
+ Concept design
+ Concept renderings
+ Materials research
+ Sample procurement
+ Coordinating with several foreign materials suppliers
+ Prototype design / fabrication
+ PCB design
+ Photo / video documentation
+ Photo / video post-production
+ Graphic design
+ Development of advertising assets (including animation)
+ Brand development
+ Managing five-figure budget
+ Fundraising
+ Sales

Jul 2013 - current

The University of Tampa, Tampa, FL, US, Adjunct Professor

Responsibilities include:
+ Teaching one 4-hours course per semester.
+ Creating an original syllabus and course assignments
+ Organizing class lectures, exercises, and showcase opportunities in the Tampa Bay area
+ Providing a meeting time outside of class hours for students
+ Grading of assignments
+ Managing online/paperwork grading system

Jan 2020 - Sep 2020

Design Communications, Ltd., Boston, MA, US, Creative Technologist

Assisting in the design, prototyping, fabrications, and installation of
custom integrated media solutions. Partners and clients include Hard
Rock, Royal Caribbean, Harvard, Gensler, ESI, and more.

Feb 2019 - Dec 2019

LuminArtz, Boston, MA, US, Production Manager & Consultant

Directing and executing on matters of business development, internal
organization, financial planning, program development, installation
design, and on-site installation in order to support the non-profit’s
mission to highlights local and regional artists who create innovative
experiences that engage, educate and inspire. Clients include National Amusements, Showcase Cinemas, New Balance, & the Boston Marathon.

Nov 2018 - Dec 2019

Massachusetts Institute of Technology (MIT), Cambridge, MA, US, Project Assistant

Assisting Professor Azra Akšamija in managing, designing, and producing multiple projects and international art installations, including "Palimpsest of '89. Institutions of the Common" at the Moderna galerija /
Museum of Modern Art in Ljubljana, Slovenia, Azraq refugee camp in Jordan, and Boston City Hall.

Responsibilities include
+ Concept development & research
+ Project management
+ Communications liaison between MIT faculty, students, MIT departments, and fabrication/installation contractors
+ Managing five-figure budgets
+ Installation / integrated media design
+ Graphic design
+ Printed materials design and coordination
+ BOM estimates and pricing
+ Animation
+ Digital content management
+ Technology research
+ Photo/video documentation, and coordination
+ Photo/video post-production

Mar 2017 - Jun 2017

Thomas Phifer and Partners, New York, NY, US, Architectural Intern

Working directly under Thomas Phifer and associates on various projects ranging from concept designs to construction support. Notable projects: Corning Museum of Glass, Phifer residence, various other private residences.

Responsibilities include:
+ Producing, iterating, and preparing schematic designs under the guidance of Principle architect (Rhino / AutoCAD).
+ Production and preparation of design development documents (DD) (Rhino / AutoCAD)
+ Preparation of construction documents (CD) (Rhino / AutoCAD)
+ Assisting construction management (CM) (Windows, Microsoft Office, various review and automation softwares)
+ Production of visualizations and renderings
+ Plan & document printing, collation, and shipment

Oct 2013 - Jun 2014

Brennerei Next Generation Lab, Bremen, DE, Visiting Fellow

The goal of the Brennerei Next Generation lab is to strengthen collaboration between traditional businesses and creative young professionals.

The Brennerei next generation lab regularly offers scholarships which both Masters and undergraduates from all creative courses and other studies can apply for. The scholarships focus not only on design but also extend to marketing, architecture, digital media, IT and other related fields.
The scholars work in interdisciplinary teams with experts from science and the creative industries to solve problems faced by companies or public institutions. The projects focuses in particular on how to phrase and explain the analyses that led to innovative approaches suggested for challenges in communication, product design, use of new media, and other branches.

Jun 2013 - Sep 2013

Urbanscreen, Bremen, DE, Intern and Fellow

Pushing technology and theory to merge digital and physical.

Research and development for site-specific reality-augmentation installations.
+ Concept development
+ Site documentation
+ 3D scanning
+ 3D digital modeling
+ Animation
+ Cinography
+ Post-production
+ Model fabrication
+ Architectural model restoration
+ Firefighting

Jun 2013 - Sep 2013

Urbanscreen, Bremen, DE, Intern

Research and development for site-specific projection mapping - involving site documentation; concept renderings and development, 3D scanning; 3D digital modeling, animation, filming and editing.

Jul 2012 - Aug 2012

Wisga, Houston, TX, US, Graphic Designer & Site Architect

Developed brand identity and graphic design in tandem with website organization.

May 2011 - Sep 2011

Threadless, Tampa, FL, US, Freelance Graphics Design Artist

Used Adobe Illustrator and Photoshop to design graphics for t-shirts, artistic prints, wall graphics, iPod cases, and other merchandise.

Oct 2007 - Mar 2011

Areas of Specialization