Versatile Architect with extensive experience in residential architecture and rendering. My creative and critical thinking,
attention to detail, problem-solving skills and clear communication allow me to tailor projects precisely to client requirements.
I have assumed roles regarding commercial and residential buildings, drafting technical drawings, construction documents and
3D models compliant with the building codes.
ZG-ARQ, Madrid, ES, Junior Architect
• Crafted comprehensive BIM documentation using Revit, 3D renderings, and comprehensive blueprints for 15 projects.
• Researched current building codes to ensure project approval within CTE guidelines.
• Spearheaded the integration of cutting-edge virtual reality tours (VR), improving the services to current clients and obtaining 9 new projects.
• Contributed to the Project Narrative of 4 projects, containing construction parameters, normative, environmental impact, and fully disclosed budget.
• Composed and presented budget proposals for 3 projects, maintaining dialogues with contractors and suppliers.
• Presented and documented home renovation options for 3 Madrid residences, considering regulatory limitations due to previous official land registry.
PREFIXA, Querétaro, MX, Digital Architect
• Designed +60 concept boards for virtual galleries, from which 18 were brought to the market and 2 were developed in exclusivity for artist Karl Lagasse.
• Prepared 3D documentation based on blueprints to produce digital models for real estate projects, showcased on Sketchfab.
• Managed a project with weekly client meetings, receiving 100% satisfaction for clear project understanding.
• Implemented the use of Twinmotion software, optimizing the creative rendering process and improving the final product.
• Applied Sketchup, AutoCAD and Lumion as a creative arsenal, for 3D models, animations, and renders for over 20 projects.
• Collaborated with the Product team to design “Specialty Shots” for Lenovo brand.
• Integrated emerging software Unreal Engine and Blender into project workflows, modeling fabrics and complex scenography.