My name is Charles (Charlie) Weak. I'm a Nebraska native, currently living and working in DC. I stay pretty busy with work and a number of other architecturally adjacent hobbies, like writing, learning rendering software, and connecting with architectural organizations. If you have any more questions please find my resume which lists all of my skills and involvement.
Thank you for your interest.
ZGF Architects LLP, Washington, DC, Junior Designer
- Participated in the pursuit and then design of four campus building projects for an Ivy League client, into Construction
Documents.
- The projects focused on designing two ground-up utility buildings that would fit into the surrounding campus. The final building product considered different modes of viewing the interior contents from the outside through contextual layers and implied layers from the building facade.
- Construction Documentation for the above projects, as well as a historic renovation project, LEED documentation, and Clash detection on a 600k SQ governmental buildings.
- Assisted in hiring, screening, and evaluation for entry level individuals
- Began and co-led a Diversity and Inclusion Newsletter that published weekly
- Offices representative for the 2019 Model shop retreat, to discuss the future of our modeling facilities.
AKOAKI, Ann Arbor, MI, US, Junior Designer / Fabrication Assistant
Worked with high school students in Detroit to build models for a group exhibition at the Museum of Contemporary Art Detroit. Lead the design and fabrication for an exhibition for Sidewalk Detroit over the course of two and half weeks.
BVH Architects, Omaha, NE, US, Intern Architect
- Assisted in the creation of SD and DD packages for a corporate headquarters in Omaha
- Worked with stakeholders on master planning for an institutional project just South of the Omaha Metro
- Assisted in the branding and design of an institutional project in Iowa.
Proving Ground, Omaha, NE, US, Intern
- Prototyped and designed new grasshopper definitions to create programs that would be developed to create solutions for Proving Grounds corporate clients.
List of Writing Credits, Other
Thick Paint
Room 1000 Issue 10 – Body and Performance (Berkley)
- Forthcoming
How are bodies, both architectural and human spaces for reuse, and experimentation? Can bodily interventions like tattoos inform the ways we reinterpret architectural space to reclaim agency and celebrate forms of decay?
Roleplaying Architect
Freshmeat Issue 12 – Finding Agency in Uncertainty (University of Illinois Chicago); Graham Foundation Funded
Examines architectural agency, skateboarding culture around Love Park in Philadelphia, and authorship in Dungeons & Dragons.
Thick-Flat
Lunch Issue 15 – Thick (University of Virginia) - Forthcoming
Considers the work of Architect Hiromi Fujii in context to gif files, and how gifs construct and organize time.
Digital Rubbish,
Some Other Magazine - Winter 2020
Post-Warehouse Image
See/Saw Issue 2 - Difference (University of Maryland) Graham Foundation Funded - Spring 2019
Tony Hawk Pro-Skater meets SITE’s Best Stores. Post-Warehouse conjectures difference as three-dimensional through the warehouse typology and how architects might design difference.
Do Architects Dream of Fugly Sheep?,
Paprika (Yale University) - Fall 2018
Considers the idea of “positive ugliness” against classic horror movies Scanners and Ghost in the Shell, Body Horror in Architecture
Photoshop,
KooZA / rch - Spring 2018
Image_Layer,
PLAT 7 - Sharing (Rice University); Graham Foundation Funded - Spring 2018
Examines Photoshop layers as new form of architectural layer-making that adds augmentation as integral to architectural form