Andrew Cocke is an architect, writer, technologist, and educator specializing in high-performance architecture, design, landscape, and urbanism. He began his career as an architectural fabricator in San Francisco and continues to draw on his experiences as a craftsman even as his work has grown increasingly digital, larger, and more complex. Andrew uses the most advanced BIM and parametric techniques to solve difficult design problems at every scale.
As a Building Information Specialist at the worlds leading design technology consultancy, CASE, Andrew works with many of the worlds leading firms to help them work smarter, design better buildings, faster with less risk and provide better value to their clients.
As an educator, Andrew's teaching and research focuses on the nexus between high-performance digital design, sustainable building analysis, and digital fabrication. Andrew was the director of the Comprehensive Building Design Studio and a lecturer in the graduate Design Technology Concentration at the Catholic University of America's School of Architecture & Planning. He has also been a frequent guest juror at numerous universities including Yale, University of Virginia, and the University of Maryland.
Andrew earned his Master of Architecture at the Yale School of Architecture, conducting research and design in Shanghai and Hong Kong in conjunction with Tongji University and Hong Kong University. Andrew also has undergraduate degrees in architecture and English literature from the University of Virginia.
CASE, New York, NY, US, Building Information Specialist
As a Building Information Specialist at CASE, Andrew has worked with some of the most respected firms in the world including:
• Skidmore Owings & Merrill
• Adrian Smith + Gordon Gill
• Tod Williams Billie Tsien Associates
• Robert A.M. Stern Architects
• David Brody Bond
• Snohetta
• Office of Metropolitan Architecture
• ODA
• Alloy Group
HERE Design, Washignton, DC, Principal
A boutique design firm focused on high-performance residential and commercial design projects in the US, Taiwan and China. Project include:
• Butcher residence, Warrenton, VA
• Clark residence, Falls Church, VA
• Entropy house, Charlottesville, VA
Catholic University of America School of Architecture & Planning, Washington, DC, US, Lecturer, Director Comprehensive Building Design Studio
Taught classes and studios on:
• Introduction to Design
• Comprehensive Building Design Studio
• Graduate Design Technology Studio
• BIM & Digital Construction Documents
• Introduction to Digital Design & Fabrication
• Advanced Digital Design & Fabrication
• Advanced Parametric Design
• Graduate Thesis
Directed the Comprehensive Building Design Studio
Taught in the Graduate Design Technology Concentration
RMA | Rick Mather Architects + SMBW, Richmond, VA, US, Designer
Project include:
• Virginia Museum of Fine Arts, rainscreen, structural glass curtainwall & roof
• University of Virginia School of Architecture expansion with William Sherman
VMDO Architects, Charlottesville, VA, US, Designer
Project include:
• Davenport Field, University of Virginia Baseball Stadium
• University of Virginia Center for Nanotechnology
Yale University, New Haven, CT, US, MArch, Architecture
• studio with Greg Lynn
• China Studio
• City Planning with Alexander Garvin
• Work published in the Wall Street Journal
University of Virginia, Charlottesville, VA, US, Bachelors, Architecture & English Literature
Portland Maine Public Art Competition, 1st Place
Kiss Benches with SKYE Design Landscape Architects
International Award, Royal Institute of British Architects, Award
Virginia Museum of Fine Arts with SMBW+RMA
Merit Award, Richmond Chapter AIA, Award
Virginia Museum of Fine Arts with SMBW+RMA
Design Excellence Award, Virginia Society AIA, Award
Campbell Hall Addition to the University of Virginia School of Architecture with SMBW & William Sherman
Merit Award Central Virginia Chapter AIA, Award
Davenport Field with VMDO Architects
Douglas Haskel Award, New York Chapter of the AIA, New York Foundation for Architecture, 1st Place