Mahmoud Alkawadri

Mahmoud Alkawadri

Berlin, DE



I am a fulltime freelance Architect, Senior Arch-viz and visual effect artist based in Berlin, Germany who has been practicing architecture and creating digital artwork and visualization for over ten years.My work stands out as unique in the world of architecture, balancing the use of state-of-the-art digital tools with a sensibility that is profoundly rooted in tradition. 

I am specialized in Organic and Parametric architecture design and I am experienced in the use of a multitude of tools, including 3ds max, Rhino, Paneling tool, Grasshopper and CAD software. I have been working as freelance architect for several firms, including project for Windstone Architects & Consultants GmbH for his highness Hamad bin Khalifa of Qatar, the master plan for Aqaba Jordan for Trust line Creative Group, and, most recently, with Air Design London. In addition to freelancing, I worked for 1 year and half at q~bus Mediatektur GmbH as a 3D artist and architect designer as a crucial member of a team working on corporate architecture projects and in designing an exhibition hall for deutsche Telekom for major trade shows and events.

I have been working in the architectural visualization field and CG Animation for nearly 10 years, including for such firms as Joybox, Newboy, Spacetoon.
The last 3 years I have been working as freelance senior Arch-Viz artist at Bünck + Fehse GmbH. During my work in Bünck + Fehse GmbH I worked on several projects, mainly for Middle Eastern Countries like U.A.E (Dubai), Qatar, and Oman, in addition to projects based in Germany and Europe.

Currently I am following my passion to enhance my 3D skills in CGI and visual effects. I am enrolled in 2 courses for VFX mentored by Allan McKay: The FX Technical Director Transformation Mentorship and Live Action Series.


Mahmoud Alkawadri Design, Berlin, DE, Co Founder

Freelance Services:

Architecture design services:
• Conceptual design phase services.(LP 1)
• Space planning & design.(LP 2-3)
• Schematic design.
• Organic & Parametric design using 3ds max and Rhino, Grasshopper.
• Interior & Furniture design.
• Corporate architecture & Brand spaces (Exhibition, Shows, Shops).

• Emotional stills and animation.
• Illustrations for architecture, products or many other.
• Photomontage of 3d and photography/film.
• High standard 3d-modelling based on any base material.
• Film editing and Animation postproduction.
• Color adoption and Grading.
• Preparation of data for 3d-printing.
• HiRes Illustrations for large scale applications.

please visit my website and take a look at my portfolio:

Jan 2017 - current

bünck+fehse, Berlin, DE, 3d Visualization Artist

3d Artist for architectural visualization responsible on the modeling , Texturing Phase .
bünck+fehse has been working on 5000+ projects over the last 20 years.
some projects are spread over long periods of time and/or go through many construction phases.
in this chapter, you will find a selection of our long-term visualizations and animations.

Dec 2013 - Dec 2016

Q-bus Mediatektur GmbH, Berlin, DE, 3D Artist and architect

Responsible for the following tasks:

1.Design-accompanying visualization of objects, exhibition stands, buildings and media installations in close cooperation with architects and product designers.
2.Creation of presentations Renderings for project communication in consultation with graphics, booklets and media production.
3.3D modeling and texturing of objects and products.
4.Use and project-related maintenance of the 3D infrastructure consisting of rendering, libraries and software environment.

Jun 2015 - Oct 2016


Allan Mckay's Live Action Series, Los Angeles, CA, US, VFX

12 Months of fully VFX Studies , Achieving full squence of VFX.
-Real Film Lighting & Shader Techniques using industry standard software
-Photo-real Rendering and Integration
-An overview of Pre-Production and preparing for a live action shoot Digital Painting, Compositing and Photo-realistic lighting.
-Overview of VFX Supervisor tools and what to bring on set
-The basics of bidding a VFX shot and the role of a Producer
-Realistic Water and Ocean Simulations
-A completely-overkill-in-depth-look at Feature Film Destruction Pipelines and building realistic destruction and pyro

Jul 2016 - current

Technische Universität Berlin, Berlin, DE, MArch, Architecture

Apr 2013 - Sep 2016

Damascus University, Damascus, SY, BArch, Architecture

Sep 2006 - Jul 2013

Arena Multimedia, Damascus, SY, BArch, Animation

Jan 2009 - Feb 2013


2nd Prize Digital museum for SEAT Automotive at ARCHITHON, 2nd Place

In May 2015 SEAT challenged 40 young architects to come to Barcelona and compete to design SEAT new Digital Museum. After 48 hours of non-stop work Seat should have a beautiful, worthy space on its way to becoming a virtual reality.
SEAT has a proud and rich history. From making a whole country move with the SEAT 600 to creating an icon - the Ibiza. SEAT wants to share its stories and its cars in a Digital Museum. An online space that perfectly captures our spirit in a dynamic, innovative and accessible way.

Our SEAT museum proposal emul
ates the iconic SEAT logo in a futuristic way. It takes our brand’s dynamism and young spirit and creates a virtual space with a 3D chrome exterior that conveys how SEAT makes technology accessible to everyone.


Areas of Specialization