VR/AR BIM Specialist

Kohn Pedersen Fox Associates Kohn Pedersen Fox Associates Employer:
New York, NY, USLocation:
Fri, Jul 13 '18Posted on:

KPF is seeking a VR/AR BIM Specialist in the New York office to assist and support the integration of VR/AR and BIM related technologies with KPF’s design and business processes. This position requires previous professional experience with VR/AR and BIM related technologies – i.e. Unreal, Unity, Revit, etc. – and their application to large, global and complex projects. The candidate should have 2-5 years of professional architectural experience. The individual should have expertise and interest in all aspects of AEC design technologies, and with aspirations to be leaders in the industry. The position involves direct interaction and communication with the global Digital Practice Team and architectural teams, including training and coordination meetings as well as best practice implementation. Periodic interaction with senior KPF staff and clients in all aspects of design technology integration will be expected.



  • Research and develop immersive experience technology (i.e. VR, AR, Mixed Reality, etc.) and BIM related technologies for KPF’s architecture practice
  • Work with design teams to develop immersive experiences (using game engine in VR and AR) and promote latest VR/AR and BIM technology throughout the office


  • Bachelor’s degree or higher in Architecture or related field
  • Familiar with VR and AR concepts, understand how VR and AR works in architecture industry
  • Experience building VR/AR experiences for HTC VIVE, Oculus, Microsoft HoloLens, Apple ARKit / Google ARCore, and/or other major platforms with a portfolio of work that demonstrates your skills.


  • Proficient in the usage of various real-time engines: Unreal, Unity, etc.
  • +2 Years in Revit project deployment – professional and/or specific academic BIM application

 Required Knowledge and Abilities:

  • Proficiency in immersive experience development (i.e. VR, AR, Mixed Reality) using various game engines like Unreal, Unity and etc.
  • Proficiency in production and utilization of 3D design, documentation and creative Revit development techniques
  • Strong skills in management, planning, organization, and communication within the architectural field
  • Knowledge and experience in programming language such as C++, C# and/or Python is a plus.
  • Experience in Navisworks, Rhino, Visual Programming (Grasshopper/Dynamo), and 3Ds Max + V-Ray is a plus.
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