Archinect - News2024-12-03T13:40:58-05:00https://archinect.com/news/article/150447772/zaha-hadid-architects-create-fornite-experience-for-london-with-epic-games
Zaha Hadid Architects create Fornite experience for London with Epic Games Niall Patrick Walsh2024-09-24T08:55:00-04:00>2024-09-24T13:55:29-04:00
<img src="https://archinect.gumlet.io/uploads/d6/d6e5439cb904a82d26a29b851ea2d534.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p><a href="https://archinect.com/zaha-hadid" target="_blank">Zaha Hadid Architects</a> and <a href="https://archinect.com/news/tag/1182263/epic-games" target="_blank">Epic Games</a> have collaborated on an in-game experience for the popular <a href="https://archinect.com/news/tag/13155/experience-design" target="_blank">Fortnite</a> video game. Titled ‘Re:Imagine London’, the experience sees an island created within Fortnite that players can use to explore and interact with <a href="https://archinect.com/news/tag/722/london" target="_blank">London’s</a> built environment.</p>
<figure><p><a href="https://archinect.gumlet.io/uploads/09/095069e06df88ea56bca0dae90d3e53c.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/09/095069e06df88ea56bca0dae90d3e53c.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a></p><figcaption>Image credit: Epic Games</figcaption></figure><figure><figure><a href="https://archinect.gumlet.io/uploads/d1/d1b676ab3b011bee158f48ed36c3cb6b.png?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/d1/d1b676ab3b011bee158f48ed36c3cb6b.png?auto=compress%2Cformat&enlarge=true&w=514"></a><figcaption>Image credit: Epic Games</figcaption></figure></figure><p>Using Epic Games’ Unreal Editor for Fortnite (UEFN), Re:Imagine London seeks to explore the use of the UEFN for practical applications in architecture and “pool creator talent across industries including architecture, landscape, and interiors.” To build the experience, the team used content provided by Zaha Hadid Architects, AccuCities, and Beyond Creative.</p>
<figure><p><a href="https://archinect.gumlet.io/uploads/02/023cf167c7841bbd9644f8fca40ddb83.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/02/023cf167c7841bbd9644f8fca40ddb83.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a></p><figcaption>Image credit: Epic Games</figcaption></figure><figure><figure><a href="https://archinect.gumlet.io/uploads/f0/f0e4c7db334638f2d162479b7cceab64.png?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/f0/f0e4c7db334638f2d162479b7cceab64.png?auto=compress%2Cformat&enlarge=true&w=514"></a><figcaption>Image credit: Epic Games</figcaption></figure></figure><p>“Situated around London’s waterfronts, the project investigates urban intensification and community participation in the creation of walkable, mixed-use, sustainable development, the team says. “The experience facilitates rapid optioneering through an engaging and...</p>
https://archinect.com/news/article/150427812/marywood-university-creates-first-ever-bachelor-of-virtual-architecture-program
Marywood University creates first-ever Bachelor of Virtual Architecture program Josh Niland2024-05-16T13:01:00-04:00>2024-05-16T16:16:33-04:00
<img src="https://archinect.gumlet.io/uploads/7c/7cb8354551cb64e4d690b1af2c3b5f9c.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p><a href="https://archinect.com/schools/cover/30823925/marywood-university" target="_blank">Marywood University</a> in Pennsylvania has announced the first-ever undergraduate degree-granting academic program dedicated to training students in <a href="https://archinect.com/news/tag/2145034/virtual-architecture" target="_blank">virtual architecture</a>. The new <a href="https://www.marywood.edu/virtual-architecture-bachelors-degree" target="_blank">Bachelor of Virtual Architecture</a> (BVA) program is tailored to learners interested in careers building immersive environments. Students will learn through a combination of studios and coursework with skills-based outcomes augmented by instruction in the liberal arts, building science, and architectural design. </p>
<figure><p><a href="https://archinect.gumlet.io/uploads/50/501f2a4dc1d2dcf378a85d6eaaa3e539.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/50/501f2a4dc1d2dcf378a85d6eaaa3e539.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a></p><figcaption>Image courtesy Marywood University</figcaption></figure><p>The school says: "The Virtual Architecture program will prepare students to design immersive architectural environments for films, video games, and other forms of virtual and extended realities. This interdisciplinary degree will share coursework with our two existing, professional degree programs in Architecture and Interior Architecture. Building on synergies with these existing programs, the Virtual Architecture program will specialize in environments, interactions, t...</p>
https://archinect.com/news/article/150399350/autodesk-launches-vr-tool-for-reviewing-bim-models-with-workshop-xr
Autodesk launches VR tool for reviewing BIM models with Workshop XR Niall Patrick Walsh2023-11-16T19:24:00-05:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/c8/c8e9ba4964a8eb4e0cbcf49bbafdf9a0.png?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p><a href="https://archinect.com/firms/cover/14613012/autodesk" target="_blank">Autodesk</a> has unveiled a <a href="https://archinect.com/news/tag/92794/virtual-reality" target="_blank">virtual reality</a> tool described as an “immersive design review experience for the AEC industry.” Named Autodesk Workshop XR, the tool offers multiple users the ability to explore design models in real-time using Meta virtual headsets, including abilities to flag and update issue items.</p>
<p>“Workshop XR will transform how architects and building engineers plan and review projects,” said Nicolas Fonta, Senior Director & General Manager, XR at Autodesk, in a statement. “Most building projects that go over budget do so because issues are discovered once construction has begun. We’ve heard many customers share the challenges of reviewing designs across dispersed teams.”</p>
<figure><figure><a href="https://archinect.gumlet.io/uploads/d4/d48e01ef451ad5897f5055063a5daf02.png?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/d4/d48e01ef451ad5897f5055063a5daf02.png?auto=compress%2Cformat&enlarge=true&w=514"></a><figcaption>Image credit: Autodesk</figcaption></figure></figure><p>In the Workshop XR environment, multiple users will be able to track issues, catch errors, and explore working BIM models linked to the Autodesk Construction Cloud (ACC). “With automatically connected data from ACC, no-prep model loading, and synced issue tracking, Workshop XR make...</p>
https://archinect.com/news/article/150386560/francis-k-r-designs-new-virtual-museum-of-stolen-artifacts-for-unesco
Francis Kéré designs new virtual museum of stolen artifacts for UNESCO Josh Niland2023-10-17T16:03:00-04:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/db/dbfa82f15389456582ccfd7135f8d737.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p><a href="https://archinect.com/news/tag/891205/di-b-do-francis-k-r" target="_blank">Francis Kéré</a> has been announced as the architect of a new virtual museum of stolen cultural artifacts for <a href="https://archinect.com/news/tag/6771/unesco" target="_blank">UNESCO</a>. The project will exhibit 3D versions of the objects while at the same time elevating the voices and narratives of the global communities from which they were taken. </p>
<p>Renderings released along with its announcement show a large transparent dome with gallery spaces lining a Guggenheim-like spiraling central ramp, inspired by the African baobab tree. </p>
<figure><p><a href="https://archinect.gumlet.io/uploads/7c/7cc37cd0bbfb4426db01d3839ea3924b.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/7c/7cc37cd0bbfb4426db01d3839ea3924b.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a></p><figcaption> Image courtesy of UNESCO/Kéré Architecture</figcaption></figure><p>The 52,000 works displayed were digitally rendered using the <a href="https://www.interpol.int/en/Crimes/Cultural-heritage-crime/Stolen-Works-of-Art-Database" target="_blank">Stolen Works of Art database</a> of INTERPOL, the international police organization that tracks the trafficking of looted cultural artifacts globally.</p>
<figure><p><a href="https://archinect.gumlet.io/uploads/3e/3ee2a937c000dae3530c4adcba372fa3.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/3e/3ee2a937c000dae3530c4adcba372fa3.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a></p><figcaption> Image courtesy of UNESCO/Kéré Architecture</figcaption></figure><p>UNESCO says this will become a "tool to raise awareness on the illicit trafficking and the importance of protecting cultural heritage among the relevant authorities, culture professionals, and the general public, notably young generations...</p>
https://archinect.com/news/article/150354550/archinect-s-lexicon-spatial-computing
Archinect's Lexicon: "Spatial Computing" Synthia Wordsmith2023-06-23T11:31:00-04:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/8a/8ab7e49ba8fb016f638202aa85936ed7.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p><em><a href="https://archinect.com/news/tag/522727/archinect-s-lexicon" target="_blank">Archinect's Lexicon</a> focuses on newly invented (or adopted) vocabulary within the architectural community. For this installment, we're featuring a term that recently found prominence with the <a href="https://archinect.com/news/article/150352573/apple-unveils-its-first-spatial-computer-with-vision-pro" target="_blank">unveiling of the new Apple Vision Pro</a> device.</em></p>
<p><strong>"Spatial computing"</strong> represents a fusion of diverse digital technologies that engage with physical spaces and their human inhabitants. This complex discipline involves merging real and virtual worlds, where digital systems and software function within three dimensions. It combines various technologies such as <a href="https://archinect.com/news/tag/8401/augmented-reality" target="_blank">augmented reality</a> (AR), <a href="https://archinect.com/news/tag/92794/virtual-reality" target="_blank">virtual reality</a> (VR), Internet of Things (IoT), robotics, and <a href="https://archinect.com/news/article/150348101/introducing-the-archinect-in-depth-artificial-intelligence-series" target="_blank">artificial intelligence</a> (AI).</p>
<p>A significant example of spatial computing in action is <a href="https://archinect.com/news/article/150352573/apple-unveils-its-first-spatial-computer-with-vision-pro" target="_blank">Apple's newly-released Vision Pro</a> spatial computer. This cutting-edge device allows users to interact with digital objects and information in their surrounding physical environment, thereby blurring the line between the physical and digital worlds. The term is also interlinked ...</p>
https://archinect.com/news/article/150352573/apple-unveils-its-first-spatial-computer-with-vision-pro
Apple unveils its ‘first spatial computer’ with Vision Pro Niall Patrick Walsh2023-06-07T12:24:00-04:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/5d/5d4d82bee9a4e42d2faa5b4ba14bc2c6.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p><a href="https://archinect.com/news/tag/7997/apple" target="_blank">Apple</a> has publicly unveiled the <a href="https://www.apple.com/apple-vision-pro/" target="_blank">Apple Vision Pro</a>, which the company describes as a “revolutionary spatial computer that seamlessly blends digital content with the physical world.” The device is set to be available for purchase in the U.S. early in 2024, with a starting price of $3,499.</p>
<figure><figure><a href="https://archinect.gumlet.io/uploads/da/da8219fadf64aa9e8f48cf4452d101d7.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/da/da8219fadf64aa9e8f48cf4452d101d7.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a><figcaption>Image credit: Apple</figcaption></figure></figure><p>A series of demonstration videos released by Apple show users navigating through a three-dimensional interface using eyes, hands, and voice, with the Vision Pro’s “infinite canvas of apps” populating their surrounding environment. The <a href="https://archinect.com/news/tag/550667/headset" target="_blank">headset device</a> is powered by visionOS, which Apple describes as “the world’s first spatial operating system,” allowing users to “interact with digital content in a way that feels like it is physically present in their space.”</p>
<figure><p><a href="https://archinect.gumlet.io/uploads/d1/d164b32493d4c2e0df664b53a4329886.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/d1/d164b32493d4c2e0df664b53a4329886.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a></p><figcaption>Image credit: Apple</figcaption></figure><p>Product specs detailed by Apple include a high-resolution display system containing 23 million pixels across two displays, encased within an aluminum alloy frame. The device integrates 12 cameras, including Appl...</p>
https://archinect.com/news/article/150349986/habitat-67-s-original-vision-recreated-in-unreal-engine-by-safdie-architects-epic-games-and-neoscape
Habitat 67’s original vision recreated in Unreal Engine by Safdie Architects, Epic Games, and Neoscape Niall Patrick Walsh2023-05-17T07:00:00-04:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/04/0440c8737f23ed773bedb8449f240ebb.jpeg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p><a href="https://archinect.com/firms/cover/106501/safdie-architects" target="_blank">Safdie Architects</a>, <a href="https://archinect.com/news/tag/1182263/epic-games" target="_blank">Epic Games</a>, and the creative agency <a href="https://archinect.com/firms/cover/142435162/neoscape" target="_blank">Neoscape</a> have recreated the original vision for <a href="https://archinect.com/news/tag/97004/habitat-67" target="_blank">Habitat 67</a> in virtual reality. Using Epic Games’ powerful game engine Unreal Engine 5, the entire original master plan for the radical early 1960s scheme has been constructed, marking a significant expansion on the realized segment situated in <a href="https://archinect.com/news/tag/8869/montreal" target="_blank">Montreal</a>, Canada.</p>
<p></p>
<p>Video courtesy: Epic Games</p>
<p>The genesis of Habitat 67 stretches back to <a href="https://archinect.com/news/tag/1879/moshe-safdie" target="_blank">Moshe Safdie’s</a> master’s thesis at <a href="https://archinect.com/McGillUniversity" target="_blank">McGill University</a>. At 23 years old, Safdie submitted the idea to the 1967 Montreal World’s Fair, with the goal of creating a pilot for a new type of housing that would not contribute to urban sprawl.<br></p>
<figure><p><a href="https://archinect.gumlet.io/uploads/db/db3f64c798631b7d3e421e352584c233.jpeg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/db/db3f64c798631b7d3e421e352584c233.jpeg?auto=compress%2Cformat&enlarge=true&w=514"></a></p><figcaption>Image credit: Epic Games</figcaption></figure><figure><p><a href="https://archinect.gumlet.io/uploads/a4/a410b8996329b955a0b60f8dc48d7203.jpeg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/a4/a410b8996329b955a0b60f8dc48d7203.jpeg?auto=compress%2Cformat&enlarge=true&w=514"></a></p><figcaption>Image credit: Epic Games</figcaption></figure><p>“It began with a journey through North America to study housing,” Safdie recalled. “I came to the conclusion that suburbs weren’t feasible in the long term. They consumed too much land, energy, and transportation. If we could reinvent the apartment building to offer the quality...</p>
https://archinect.com/news/article/150348084/arup-s-vr95-experience-tool-offers-the-vantage-point-of-small-children-for-urban-planners
Arup’s VR95 experience tool offers the vantage point of small children for urban planners Josh Niland2023-04-29T08:00:00-04:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/6c/6c14e8e48b4410cc2343f923f8045c2d.jpeg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>An immersive new <a href="https://archinect.com/news/tag/92794/virtual-reality" target="_blank">VR</a> experience tool developed by <a href="https://archinect.com/aruparchitects" target="_blank">Arup</a> called VR95 is helping architects and urban designers immerse themselves in the unique perspective of children in the hopes of creating a better environment for them to dwell in.</p>
<p>Arup feels this is an important venture as nearly 70% of the world’s population is expected to inhabit cities by mid-century. In order to prepare, they reached out to the <a href="https://bernardvanleer.org/" target="_blank">Bernard Van Leer Foundation</a> for help developing an experience that gives users a sense of the world at only 95 centimeters (or a little over three feet) tall. </p>
<p>According to the creators of the tool, it aims to "raise awareness about some of the common challenges currently faced by young children in cities around the world, and encourage decision-makers and thought leaders into thinking from the perspective of a 3-year-old."</p>
<figure><p><a href="https://archinect.gumlet.io/uploads/da/da50bbfcaeef594741ad81d8b9af77e9.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/da/da50bbfcaeef594741ad81d8b9af77e9.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a></p><figcaption>Related Feature on Archinect: <a href="https://archinect.com/features/article/150259501/how-digital-spaces-can-shape-cities-as-we-exit-the-pandemic" target="_blank">How Digital Spaces Can Shape Cities as We Exit the Pandemic</a></figcaption></figure><p>It is included as part of the <a href="https://www.proximityofcare.com/" rel="noreferrer noopener" target="_blank">Proximity of Care Design Guide</a>, a tool that ap...</p>
https://archinect.com/news/article/150344023/florida-international-university-to-develop-virtual-reality-games-for-training-future-aec-workers-thanks-to-nsf-grant
Florida International University to develop virtual reality games for training future AEC workers thanks to NSF grant Niall Patrick Walsh2023-03-27T12:06:00-04:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/83/8395ca3cc469a6c21d6d056ae2006da7.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p><a href="https://archinect.com/schools/cover/2550717/florida-international-university" target="_blank">Florida International University</a> (FIU) has been awarded a grant to develop <a href="https://archinect.com/news/tag/567066/game-design" target="_blank">games</a> that can train individuals for roles in architecture, engineering, and construction. The funding, awarded by the National Science Foundation (NSF), will support FIU’s exploration into how institutions can train skilled workers at a time when <a href="https://archinect.com/news/tag/346744/robotics" target="_blank">robotics</a> and autonomous systems are <a href="https://archinect.com/news/article/150321633/construction-robotics-market-could-triple-by-2030-reaching-164-million" target="_blank">increasingly being deployed</a> in the AEC sector.</p>
<p>As part of the project, faculty from the institution’s School of Architecture and School of Computing and Information Services will work together to develop a platform that will use virtual reality games to train workers through a personalized learning program. The learning tool is expected to focus on operational industrial robots, with learning delivery tailored for "differences in ability, experience, and sociocultural backgrounds."</p>
<figure><p><a href="https://archinect.gumlet.io/uploads/d8/d8a8780ace2ce34a9b48b52964a4f3cd.jpeg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/d8/d8a8780ace2ce34a9b48b52964a4f3cd.jpeg?auto=compress%2Cformat&enlarge=true&w=514"></a></p><figcaption>Related on Archinect: <a href="https://archinect.com/news/article/150321633/construction-robotics-market-could-triple-by-2030-reaching-164-million" target="_blank">Construction robotics market could triple by 2030, reaching $164 million</a></figcaption></figure><p>The tool will see users asked to explain their decisions ...</p>
https://archinect.com/news/article/150340903/job-opportunity-at-asu-offers-a-window-into-the-world-of-extended-reality
Job opportunity at ASU offers a window into the world of extended reality Niall Patrick Walsh2023-03-01T11:13:00-05:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/4c/4c7505952f959039c0730567a2ecdca4.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Following last week’s look at an opening for an <a href="https://archinect.com/news/article/150340030/multi-family-industry-s-first-franchising-opportunity-seeks-visionary-architect-to-develop-their-housing-solution" target="_blank">Architectural Designer at Vessel Technologies</a>, we are using this week’s edition of our<em> </em><a href="https://archinect.com/news/tag/1799006/interesting-jobs" target="_blank"><em>Job Highlights</em> series</a> to explore an open position on <a href="https://archinect.com/jobs" target="_blank">Archinect Jobs</a> for an <a href="https://archinect.com/thedesignschool/jobs" target="_blank">Assistant Professor of XR Technologies at Arizona State University</a>.</p>
<p>Based at the university’s <a href="https://archinect.com/news/tag/615/california" target="_blank">California</a> satellite campus in the former Los Angeles Herald Examiner Building, the role is housed within the Sidney Poitier New American Film School whose Narrative and Emerging Media Program is dedicated to “next-generation storytelling.” Calling for candidates with backgrounds in areas such as <a href="https://archinect.com/news/tag/1517522/computer-science" target="_blank">computer science</a>, engineering, computational media, and media arts, the position will form an important part of the school’s mission to use digital technologies and <a href="https://archinect.com/features/tag/695269/virtual-reality" target="_blank">extended reality</a> (XR) in narratives and storytelling.</p>
<figure><figure><a href="https://archinect.gumlet.io/uploads/7a/7a194e24bdfd52f1773ca6407b39544d.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/7a/7a194e24bdfd52f1773ca6407b39544d.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a><figcaption>Related on Archinect: <a href="https://archinect.com/news/article/150319416/how-do-web-developers-intersect-with-architectural-practice" target="_blank">How do web developers intersect with architectural practice?</a></figcaption></figure></figure><p><strong>Why the role interests us</strong></p>
<p>While the latest position at ASU requires a specialization not autom...</p>
https://archinect.com/news/article/150317313/tony-hawk-enters-the-metaverse-with-largest-virtual-skatepark-ever-made
Tony Hawk enters the metaverse with 'largest virtual skatepark ever made' Nathaniel Bahadursingh2022-07-19T19:13:00-04:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/6d/6da6fa294a450b9257435b24c408676c.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>After conquering the X Games and video games, Tony Hawk has set his sights on his next frontier: the metaverse. The legendary skateboarder this week announced plans to partner up with The Sandbox — an online game built on the ethereum blockchain where players can spend cryptocurrency to buy virtual land — to build the “largest virtual skatepark ever made,” the company said in a Wednesday press release.</p></em><br /><br /><p>Called <em>Tony Hawk LAND</em>, the virtual space is being developed through a partnership between Tony Hawk Inc. and The Sandbox. <a href="https://archinect.com/news/tag/1732715/nft" target="_blank">NFT</a> production company Autograph will design purchasable avatars based on Hawk, along with his most iconic skateboards, equipment, and apparel, including a digital replica of the <a href="https://archinect.com/news/tag/15910/skateboard" target="_blank">skateboard</a> he used at the X Games in 1999.</p>
<figure><p><a href="https://archinect.gumlet.io/uploads/99/99786eb1e3bf0c6278b314ec49b4ea34.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/99/99786eb1e3bf0c6278b314ec49b4ea34.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a></p><figcaption>Screenshot of the ramp-building feature. Putting those CAD skills to good use!</figcaption></figure><p>“I have been a fan of new technology all of my life — from the first videogames and home computers with CGI capabilities — so I am fascinated by the metaverse, and excited to bring our culture into the virtual landscape of The Sandbox,” skateboarding pioneer and entrepreneur Tony Hawk said in a statement.<br></p>
<p>Other recent <a href="https://archinect.com/news/tag/1882829/metaverse" target="_blank">metaverse</a> creations and proposals that made the Archinect news included a <a href="https://archinect.com/news/article/150300164/zaha-hadid-architects-is-planning-a-metaverse-city-for-liberland" target="_blank">virtual version of Liberland</a> by Zaha Hadid Architects, BIG's <a href="https://archinect.com/news/article/150300901/big-unveils-designs-for-vice-s-new-virtual-headquarters-viceverse" target="_blank">virtual HQ for Vice</a>, Grimshaw-designed <a href="https://archinect.com/news/article/150306827/grimshaw-tapped-to-design-first-of-four-metaverse-spaces-for-pax-world" target="_blank">blockchain spaces for pax.world</a>, and this <a href="https://archinect.com/news/article/150295644/dewan-s-nft-of-the-tower-of-babel-offers-infinite-spiraling-exhibition-spaces" target="_blank">NFT of the Tower of Babel</a> by Dewan.</p>
<p>Pr...</p>
https://archinect.com/news/article/150313821/a-vr-game-allows-users-to-save-a-digital-model-of-the-notre-dame-cathedral
A VR game allows users to 'save' a digital model of the Notre Dame Cathedral Josh Niland2022-06-21T14:03:00-04:00>2022-07-12T10:16:08-04:00
<img src="https://archinect.gumlet.io/uploads/83/830161866a2df50828b2c597d1f10ca8.jpeg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>Assassin’s Creed Unity is a 2014 video game set in Paris in 1789 that includes a surprisingly detailed digital model of the cathedral [...] The video game version of the cathedral wasn’t detailed enough for that kind of forensic research, but the makers of the game did find a way to put their version of Notre-Dame back to work. Today, Ubisoft is releasing Save Notre-Dame on Fire, a virtual reality game set inside the cathedral on the day of the fire.</p></em><br /><br /><p>"We’re using real elements from the architecture to create something that’s interesting for the player. We have all the immensity of the real <a href="https://archinect.com/news/tag/1303134/notre-dame-fire" target="_blank">Notre-Dame</a>," shares Ubisoft's SVP Deborah Papiernik with Fast Company. The game was released in unison with a new movie directed by <em>Enemy at the Gates</em> director Jean-Jacques Annaud that depicts the <a href="https://www.nbcnews.com/news/world/paris-firefighters-formed-human-chain-save-notre-dame-s-treasures-n996206" target="_blank">real-life heroism</a> of the Paris Fire Brigade, which managed to salvage an incredible amount of church relics, bells, and other artifacts in process of preventing a <a href="https://archinect.com/news/article/150146656/how-notre-dame-was-almost-totally-lost" target="_blank">nearly total loss</a> of the structure. </p>
<p>In an effort to help people understand the value and importance of the Cathedral's rebuilding efforts the game acts as a form of "edu-tainment' reports Nate Berg of Fast Company. Ubisoft's VR game release follows their $565,000 donation to the <a href="https://archinect.com/news/article/150282356/notre-dame-cathedral-is-now-secure-enough-to-start-the-rebuilding-process-potentially-in-time-for-2024-summer-olympics" target="_blank">rebuilding effort</a> back in 2019.</p>
https://archinect.com/news/article/150311071/what-role-do-simulations-play-in-the-green-design-process-and-in-architectural-careers
What role do simulations play in the green design process, and in architectural careers? Niall Patrick Walsh2022-05-25T08:43:00-04:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/f0/f045ffa3902dc2a5e8d301fcf30f26be.jpeg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Last week, <a href="https://archinect.com/news/article/150310549/barcelona-is-developing-a-digital-twin-within-a-19th-century-chapel" target="_blank">we reported on</a> Barcelona’s mission to build a <a href="https://archinect.com/news/tag/1763795/digital-twin" target="_blank">digital twin</a> of the entire city on a supercomputer housed in a 19th century chapel. Speaking to <em>Politco</em> about the potential for the data-driven replica to aid Barcelona's urban development, the city’s Deputy Mayor noted: "We are in an emergency situation in which we no longer have time to make mistakes. To meet the 2030 climate goals, to be climate neutral by 2050, we have to get things right the first time around."</p>
<p>The digital twin project in Barcelona joins similar digital urban environments being built to replicate U.S cities including Las Vegas, Los Angeles, and Phoenix, with the <a href="https://archinect.com/news/article/150295411/digital-twin-of-downtown-las-vegas-unveiled-in-effort-to-cut-emissions" target="_blank">Las Vegas model</a> specifically designed to "help Las Vegas building owners transition to net-zero carbon emissions."</p>
<figure><figure><a href="https://archinect.gumlet.io/uploads/59/59c627f524f21b2d891f9c26944a6441.jpeg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/59/59c627f524f21b2d891f9c26944a6441.jpeg?auto=compress%2Cformat&enlarge=true&w=514"></a><figcaption>Related on Archinect: <a href="https://archinect.com/news/article/150310549/barcelona-is-developing-a-digital-twin-within-a-19th-century-chapel" target="_blank">Barcelona is developing a digital twin within a 19th-century chapel</a></figcaption></figure></figure><p>With the ever-increasing ability of cities to capture real-world data, from <a href="https://archinect.com/news/article/150272947/mit-lab-creates-digital-model-and-formula-of-how-people-move-across-cities" target="_blank">traffic behavior</a> to <a href="https://archinect.com/features/article/150263246/smog-city-the-fight-against-urban-air-pollution" target="_blank">air quality</a> to <a href="https://archinect.com/news/article/150261167/mit-develops-interactive-digital-environment-to-understand-brazil-s-favelas" target="_blank">informal expansion</a>, citywide digit...</p>
https://archinect.com/news/article/150291015/disruptor-design-build-architecture-firm-raises-almost-600k-in-crowdfunding
Disruptor design-build architecture firm raises almost $600K in crowdfunding Niall Patrick Walsh2021-12-13T12:39:00-05:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/bc/bc82cad09cdd243604a42da64fdb0fbe.JPG?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p><a href="https://hokodesign.com/" target="_blank">HOKO Design</a>, a UK-based <a href="https://archinect.com/news/tag/322618/startup" target="_blank">startup</a> seeking to use technology to transform the role of the architect, has raised $590,000 in a <a href="https://www.crowdcube.com/companies/hoko-the-homeowner-s-architect/pitches/lmXLkq" target="_blank">crowdfunding campaign</a>. The company, which describes itself as “the homeowner’s architect,” focuses on integrating virtual reality, real-time client feedback, and a streamlined administrative process for clients, all with the aim of becoming “the first household name for residential architecture.”</p>
<p>Since its founding in 2019 in Glasgow, the company has grown to over 30 employees across the UK, which has worked with 246 clients to date. The company now holds a pre-money valuation of almost $20 million.
</p>
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<p>HOKO Design differentiates itself from the traditional architect role through a series of client features throughout design and construction stages. At concept stage, these include unlimited design revisions for the client, <a href="https://archinect.com/news/tag/92794/virtual-reality" target="_blank">VR and video flythroughs</a>, a cost analysis before planning stage, and a client dashboard with live updates on the project, including an abili...</p>
https://archinect.com/news/article/150284367/virtual-climate-pavilion-to-be-launched-for-cop26-with-free-public-events-and-exhibition-of-exemplary-projects
Virtual climate pavilion to be launched for COP26 with free public events and exhibition of exemplary projects Niall Patrick Walsh2021-10-07T11:24:00-04:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/e8/e82780c80070de1ec942661359217e4d.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>In advance of the <a href="https://archinect.com/news/tag/1767597/cop26" target="_blank">UN Climate Change Conference (COP26)</a> taking place in Glasgow, Scotland in November 2021, the UK Green Building Council has announced 17 sustainable projects to be displayed in an online exhibition. The exhibition, titled <a href="https://buildbetternow.co/" target="_blank">Build Better Now</a>, will take place in virtual reality, and will also feature a sustainability-focused 360-degree virtual pavilion designed by <a href="https://archinect.com/firms/cover/29494805/make-architects" target="_blank">Make Architects</a>, forming the exhibition’s centerpiece.</p>
<figure><figure><a href="https://archinect.gumlet.io/uploads/71/7126b00a9c33e256c2dcae3404ebe46b.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/71/7126b00a9c33e256c2dcae3404ebe46b.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a><figcaption>Heart of School, Green School Bali, Bali, Indonesia, by John Hardy, PT Bambu, Heru Wijayanto, Joerg Stamm, Gadjah Mada University</figcaption></figure></figure><p>Alongside the exhibition of the 17 exemplar projects, the Build Better Now virtual pavilion will host an <a href="https://archinect.com/news/tag/1579084/virtual-event" target="_blank">events series</a> comprising of tours and talks, keynotes, panel discussions, and other downloadable content aimed at highlighting the impact of the built environment on <a href="https://archinect.com/news/tag/167905/climate-change" target="_blank">climate change</a>, and potential mitigations or solutions. The events will be free and open to a global audience, running from October 31st to November 12th, 2021.</p>
<figure><figure><a href="https://archinect.gumlet.io/uploads/ac/ac33584ed894ccf5b774f8fe948daaa9.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/ac/ac33584ed894ccf5b774f8fe948daaa9.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a><figcaption>F...</figcaption></figure></figure>
https://archinect.com/news/article/150208976/german-universities-develop-virtual-meeting-room-where-users-can-meet-with-colleagues-as-avatars
German universities develop "virtual meeting room" where users can meet with colleagues as avatars Sean Joyner2020-07-27T15:58:00-04:00>2020-07-28T14:33:44-04:00
<img src="https://archinect.gumlet.io/uploads/81/81bd24fd2b802029e79f1a5b4fe104e1.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Developed by visualization experts from six universities in Baden-Württemberg with members of the <a href="https://archinect.com/schools/cover/3107/universit-t-stuttgart" target="_blank">Visualization Department of the High-Performance Computing Center Stuttgart</a> (HLRS), a new project entitled "Virtual Collaboration Laboratories Baden-Württemberg" (KoLab) allows users in different locations to meet and collaborate in a virtual settings. </p>
<p><a href="https://archinect.com/news/tag/8401/augmented-reality" target="_blank">AR</a> and <a href="https://archinect.com/news/tag/92794/virtual-reality" target="_blank">VR</a> collaborative environments aren't new in the design and construction industry, but often, users need to be in the same location to participate, usually viewing a localized model in a central location. According to <em><a href="https://techxplore.com/news/2020-07-collaborative-virtual-reality-environments-home.html" target="_blank">Tech Xplore</a>,</em> "meeting participants are represented by avatars that can communicate in virtual reality, where they can collaboratively observe, analyze, and interact with 3-D visualizations — all from their workplaces or even home offices."</p>
https://archinect.com/news/article/150204319/nc-state-university-associate-professor-derek-ham-appointed-department-head-of-art-design
NC State University Associate Professor Derek Ham Appointed Department Head of Art + Design Sean Joyner2020-06-25T13:42:00-04:00>2020-06-25T14:11:21-04:00
<img src="https://archinect.gumlet.io/uploads/34/34aeb95e5a68f7b710a5da33ef4bf44d.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Associate Professor Derek Ham, Ph.D. has been appointed as the department head of Art + Design at the <a href="https://archinect.com/schools/cover/14351/north-carolina-state-university" target="_blank">North Carolina State University</a> College of Design. Ham has taught at the College of Design since June 2015 and was recently promoted from assistant professor.</p>
<p>"I am thrilled to announce that Derek Ham has been chosen as our next Art + Design Department Head," said Mark Hoversten, dean of the college <a href="https://design.ncsu.edu/derek-ham-appointed-department-head-of-art-design/" target="_blank">in a statement</a>. "Derek’s background and approach to multi- and inter-disciplinary work makes him a strong candidate in an already competitive candidate pool. I am excited to see the direction he brings to the Art + Design program moving forward."<br></p>
<p>Ham also serves as the principal investigator for MC Reality Lab, a multidisciplinary practice that works in the virtual, augmented, and mixed reality technology space. Ham holds a Ph.D. in design computation from <a href="https://archinect.com/mitarchitecture" target="_blank">MIT</a>, an M.Arch from <a href="https://archinect.com/harvard" target="_blank">Harvard GSD</a>, and a B.Arch from <a href="https://archinect.com/HUArchitecture" target="_blank">Hampton University</a>. He will begin his new position on July 1, 2020.</p>
https://archinect.com/news/article/150199800/virtual-architecture-events-for-may-28th-29th
Virtual Architecture Events for May 28th & 29th Archinect2020-05-28T14:05:00-04:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/f2/f29f5a2c270d1499339bbd607c83f1a8.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Today's featured virtual event happenings, from Archinect's <a href="https://archinect.com/virtualevents" target="_blank">Virtual Event Guide</a>, address the Brooklyn Bridge and the 2020 Wege Prize Awards. RIBA is also hosting its first virtual reality talk.</p>
<p>Are you hosting a virtual lecture? Presentation? Tour? Interview? Happy Hour? <a href="https://archinect.com/virtualevents/submit" target="_blank">Submit it for consideration by clicking here.</a></p>
<p>Are you an expert in an arena that's especially important right now? <a href="https://archinect.com/contact_us" target="_blank">Let us know</a> if you would like to work with Archinect to host an online event.</p>
<p><img src="https://archinect.gumlet.io/uploads/ec/ecyryosp4wia22ia.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=514&h=450" title="Reimagining Brooklyn Bridge: Transportation Infrastructure as Public Space" alt="Reimagining Brooklyn Bridge: Transportation Infrastructure as Public Space"><br><br><strong>Reimagining Brooklyn Bridge: Transportation Infrastructure as Public Space</strong><br><em>Thursday, May 28, 2020 | 6:30 PM – 8:30 PM EDT</em><br>As sheltering orders ease, we know the Brooklyn Bridge and the City at large cannot return to business as usual. The Van Alen Institute has invited leaders in urban design, transportation, and public policy to share their ideas, and offer insight into how cities can redesign existing bridges, parks, plazas, and streets to be better well into the future.<br><a href="https://www.vanalen.org/events/transportation-infrastructure-as-public-space/" target="_blank">Click here to attend and/or register</a></p>
<p><img src="https://archinect.gumlet.io/uploads/2x/2xdzf232yhu0m53r.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=514&h=450" title="RIBA FREESTYLE Talk in Virtual Reality" alt="RIBA FREESTYLE Talk in Virtual Reality"><br><br><strong>RIBA FREESTYLE Talk ...</strong></p>
https://archinect.com/news/article/150189791/virtual-museum-tours-enjoy-new-relevance-in-the-age-of-covid-19
Virtual museum tours enjoy new relevance in the age of COVID-19 Alexander Walter2020-03-16T19:37:00-04:00>2021-01-29T12:31:05-05:00
<img src="https://archinect.gumlet.io/uploads/01/014c67fdd2ab90511e132641afe17ace.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>As coronavirus (Covid-19) continues to spread and disrupt the daily lives of people across the globe, forcing many to self-quarantine, we are compiling the best online offerings from artists, museums and galleries. Whether you are staying at home or your local museums and galleries have closed, here are some of the best digital initiatives to satisfy your creative cravings.</p></em><br /><br /><p>With prominent events around the world <a href="https://archinect.com/news/article/150188905/here-is-a-list-of-the-architecture-and-design-events-that-have-been-cancelled-or-postponed-due-to-the-growing-coronavirus-outbreak" target="_blank">canceled or postponed</a> and cultural institutions hunkering down during this <a href="https://archinect.com/news/tag/1531250/events-affected-by-covid-19" target="_blank">COVID-19 outbreak</a>, online art exhibitions and virtual museum tours can, or at least attempt to, fill the gap. <em>The Art Newspaper</em>'s roundup includes <a href="https://archinect.com/news/tag/841524/google-arts-and-culture" target="_blank">Google Arts & Culture</a>'s vast digital offerings, the <a href="https://archinect.com/news/tag/183116/louvre" target="_blank">Louvre</a>'s online tours, and others.</p>
<p><strong>For Archinect's growing list of the architecture and design events that have been canceled or postponed, as well as affected schools, click <a href="https://archinect.com/news/article/150188905/here-is-a-list-of-the-architecture-and-design-events-that-have-been-cancelled-or-postponed-due-to-the-growing-coronavirus-outbreak" target="_blank">here</a>.</strong><br></p>
https://archinect.com/news/article/150177525/panasonic-unveils-the-world-s-first-hdr1-ultra-hd-vr-eyeglasses
Panasonic unveils the world's first HDR1 ultra-HD VR eyeglasses Sean Joyner2020-01-07T16:29:00-05:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/b0/b0777bf571c716a6cc33656eb85affd7.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Panasonic announced in January 2020 that it has developed the world's first High Dynamic Range (HDR) capable ultra-high definition (UHD) <a href="https://archinect.com/news/tag/92794/virtual-reality" target="_blank">VR</a> eyeglasses that sport a comfortable fit, giving users the "feeling of wearing eyeglasses."</p>
<p>In a field where VR is becoming a useful tool in client interaction and internal design process, user-friendliness and comfort are qualities of value. Panasonic develops the VR eyeglasses in response to the anticipated commercial services that will be offered with the 5G mobile communications system. </p>
<figure><figure><a href="https://archinect.gumlet.io/uploads/2a/2a9aa31eaaef039ec432b17b0618f51c.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/2a/2a9aa31eaaef039ec432b17b0618f51c.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a></figure></figure><p>Things like sports viewing and interactive virtual traveling experience are a few of the expected uses of next generation VR and one would wonder how architects will begin to capitalize on the new capabilities of the tool.</p>
<p>The glasses also incorporate high-quality audio for a fully immersive user experience.</p>
<figure><figure><a href="https://archinect.gumlet.io/uploads/9f/9f6af6d465aa5b89c2e6574dac13d8e3.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/9f/9f6af6d465aa5b89c2e6574dac13d8e3.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a></figure></figure>
https://archinect.com/news/article/150170915/a-new-vr-event-and-meeting-space-takes-shape-in-milwaukee
A new VR event and meeting space takes shape in Milwaukee Sean Joyner2019-11-18T12:20:00-05:00>2024-10-25T04:07:38-04:00
<img src="https://archinect.gumlet.io/uploads/d8/d8f4f2e44f8750bea9e26dcd51b7b28b.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>Bay View will soon become home to a new meeting and event space that focuses on virtual reality, for both work and play...Owners and brothers Ryan and Reid Spiering purchased the building two years ago with plans for a VR-related concept. Their initial interest was driven by a shared love for video games, but as architecture, engineering and construction professionals, they also saw opportunity for VR within the local market.</p></em><br /><br /><p>The two brothers built-out the 1,000-square-foot space that will house three separate VR areas. Each will have a "high-tech" headset, an overhead computer, and an HD screen, reports <em>BizTimes.</em></p>
<figure><figure><a href="https://archinect.gumlet.io/uploads/7f/7fadbd68881b45626d2b587afd212d24.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/7f/7fadbd68881b45626d2b587afd212d24.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a><figcaption>Rendering of meeting configuration.</figcaption></figure></figure><p>Ryan Spiering is a visualization and virtual reality specialist at <a href="https://archinect.com/firms/cover/2746/hga" target="_blank">HGA</a> and his brother Reid is a structural engineer at CORE 4 Engineering. The two envision the venue space, called <em><a href="https://www.rsvrmilwaukee.com/" target="_blank">RSVR</a>,</em> will be used for a multitude of purposes. It is due to open on January 2nd. </p>
<figure><figure><a href="https://archinect.gumlet.io/uploads/5d/5dc9a47b452607bf8478689ee510c3a4.jpg?auto=compress%2Cformat&enlarge=true&w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/5d/5dc9a47b452607bf8478689ee510c3a4.jpg?auto=compress%2Cformat&enlarge=true&w=514"></a><figcaption>Rendering of arcade configuration.</figcaption></figure></figure>
https://archinect.com/news/article/150162216/thanks-to-google-it-s-now-possible-to-tour-versailles-in-vr
Thanks to Google, it's now possible to tour Versailles in VR Sean Joyner2019-10-01T13:30:00-04:00>2019-10-01T16:31:03-04:00
<img src="https://archinect.gumlet.io/uploads/b1/b1c8f089caf0b4752bfce1ad37ed3671.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>Google and the Château de Versailles have teamed up to take VR users on a private tour of Louis XIV's royal residence. It's the largest photogrammetry project ever done at the castle, with 21 rooms and 387,500 square feet of internal surfaces captured.</p></em><br /><br /><p>Google has also made it possible to "handle and inspect over 100 sculptures, paintings and other works of art and see them with incredible close-up detail," according to <em>Engadget. </em>The experience is currently only available to HTC Vive and Oculus Rift users. </p>
<p>In addition to the virtual tour, Google has also launched an "online exhibition' through an app available on its <a href="https://artsandculture.google.com/project/versailles" target="_blank">Arts & Culture site</a>. It will allow users to interact with "over 390 assets, including objects, artifacts, and paintings.</p>
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https://archinect.com/news/article/150153254/virtual-reality-used-to-recreate-historic-theatre
Virtual reality used to recreate historic theatre Sean Joyner2019-08-19T19:55:00-04:00>2019-08-20T00:01:46-04:00
<img src="https://archinect.gumlet.io/uploads/8e/8ee050cca232d20b1f98090465abdf13.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>With no photographic evidence of the theatre from when it first opened, Dr Arrighi and her team have scoured archival eyewitness accounts and architectural floor plans to recreate the theatre in the virtual world.</p></em><br /><br /><p>A group of researchers at University of Newcastle are working to recreate the Victoria Theatre, which opened in 1891. The effort is part of the <em>Lost Theatres Project</em> involving, 12 universities from across Australia and run by AusStage, a national performance database that provides open access to live performance from 1789 to today.</p>
https://archinect.com/news/article/150143421/faculty-members-from-cornell-s-architecture-department-develop-virtual-reality-program-for-popular-video-game-company-epic-games
Faculty members from Cornell's architecture department develop virtual reality program for popular video game company Epic Games Katherine Guimapang2019-06-27T13:56:00-04:00>2024-03-15T01:45:58-04:00
<img src="https://archinect.gumlet.io/uploads/8a/8a1490a35bd4079652a720309d93614c.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>Faculty in the Department of Architecture have received a cash gift from Epic Games Inc. in support of their work on Virtual Places, a project that is adapting the company's virtual reality (VR) gaming engine, Unreal Engine 4 (UE4), for architectural and urban design.</p></em><br /><br /><p>Three <a href="https://archinect.com/news/tag/30804/cornell" rel="nofollow" target="_blank">Cornell</a> professors used <a href="https://archinect.com/news/tag/92794/virtual-reality" rel="nofollow" target="_blank">virtual reality</a> to create and expand on their research project <em>Virtual Places</em>. The study of architecture and <a href="https://archinect.com/news/tag/718825/video-games" rel="nofollow" target="_blank">video games</a> is a growing focus. Within academia and practice, VR is a tool which helps unpack architectural ideas for learning as well as creating visualization possibilities for clients. <em>Epic Games Inc</em>., a video game and software development company known for creating the popular online game <em>Fortnite,</em> selected Professor Henry Richardson, Assistant Professor Timur Dogan, and Assistant Professor of the Practice Martin Miller as winners of a cash prize out of a pool of invited finalists for the international competition.</p>
<figure><p><a href="https://archinect.gumlet.io/uploads/76/76f7a5e116f5e253b8ffdd690e064124.jpg?auto=compress%2Cformat&w=1028" rel="nofollow" target="_blank"><img src="https://archinect.gumlet.io/uploads/76/76f7a5e116f5e253b8ffdd690e064124.jpg?auto=compress%2Cformat&w=514"></a></p><figcaption>Image of Rockerfeller Center - taken from Virtual Places: Real Time Experiential Design and Visualization of Urban Spaces. Image courtesy of Cornell AAP</figcaption></figure><p>According to Richardson, "Virtual Places was launched this spring with a research seminar called Gaming Architecture. Both upper-class undergraduates and graduate students 'stress t...</p>
https://archinect.com/news/article/150141870/the-zombie-golf-courses-are-coming
The zombie golf courses are coming Antonio Pacheco2019-06-17T19:24:00-04:00>2019-09-07T18:08:22-04:00
<img src="https://archinect.gumlet.io/uploads/f1/f179a7525adb18fbaf4fa61ac10cb877.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>Municipalities, in the interest of preserving open space, could once be counted on to take over troubled courses. But subsidizing golf has become a toxic political issue in most places.</p></em><br /><br /><p>Are the days of America's <a href="https://archinect.com/news/tag/5682/golf" rel="nofollow" target="_blank">golf</a> clubs numbered? Reading the news, it doesn't look too good. </p>
<p>A recent <em>Crain's</em> report chronicling the ailing state of suburban <a href="https://archinect.com/news/tag/4611/chicago" rel="nofollow" target="_blank">Chicago</a> golf clubs points out that while business was booming for the region's country clubs just a decade ago, the game has fallen flat in recent years. Many golf clubs are folding, being taken over by local municipalities, or eyeing redevelopment as golf playing slumps nationwide. </p>
<p>Real estate developer Chris Charnas, president of Links Capital Advisors, tells <em>Crain's</em>, "So many golf clubs face the reality of declining play. They once counted on 30,000 paid rounds a year and now that is under 20,000,” adding, “Many course owners will want to sell any way they can. They’re all looking for exit strategies.” </p>
<p><em><a href="https://www.planetizen.com/news/2019/06/104741-private-golf-courses-closing-chicagos-suburbs" rel="nofollow" target="_blank">Planetizen</a></em> adds that the trend extends to other parts of the country, as well, per a 2019 National Golf Foundation (NGF) <a href="http://wearegolf.org/industry-news/national-golf-foundation-releases-2019-golf-industry-report/" rel="nofollow" target="_blank">report</a>. </p>
<p>The report found that on top of a 5% drop in play between 2017 and 2018, nearly 200 courses clo...</p>
https://archinect.com/news/article/150136693/aia-announces-four-recipients-of-the-upjohn-research-initiative
AIA announces four recipients of the Upjohn Research Initiative Anastasia Tokmakova2019-05-15T13:27:00-04:00>2020-03-18T14:11:17-04:00
<img src="https://archinect.gumlet.io/uploads/77/7785a7b149b046b8757f6a81b97ea0b2.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Supporting applied research projects that 'enhance the value of design and professional practice knowledge', The <a href="https://archinect.com/news/tag/238/aia" rel="nofollow" target="_blank">AIA</a> Upjohn Research Initiative funds up to six research grants of $15,000 to $30,000 annually for projects completed within an 18-month period.</p>
<p>This year's grants recipients are: <br></p>
<ul><li><strong>Nexus between Sustainable Buildings and Human Health: Quantifying EEG Responses to Virtual Environments to Inform Design</strong></li></ul><p>Principal Investigators: Ming Hu (<a href="https://archinect.com/schools/cover/17583/university-of-maryland" rel="nofollow" target="_blank">University of Maryland</a>), Madlen Simon, AIA (<a href="https://archinect.com/schools/cover/17583/university-of-maryland" rel="nofollow" target="_blank">University of Maryland</a>)<br>Collaborators: Justin Benjamin, Assoc. AIA (<a href="https://archinect.com/perkinswill" rel="nofollow" target="_blank">Perkins + Will</a>), Tim Bakos, AIA (<a href="https://archinect.com/perkinswill" rel="nofollow" target="_blank">Perkins + Will</a>), Edward Bernat, PhD (<a href="https://archinect.com/schools/cover/17583/university-of-maryland" rel="nofollow" target="_blank">University of Maryland</a>)</p>
<p>The goal of this research project is to develop, test, and validate a data-driven approach using <a href="https://archinect.com/news/tag/687897/vr" rel="nofollow" target="_blank">virtual reality</a> and electroencephalogram technology for understanding the potential physiological influences of sustainable design features. In collaboration with an architecture firm and a neuroscience laboratory, the researchers propose technolog...</p>
https://archinect.com/news/article/150122862/jose-sanchez-launched-the-blindspot-initiative-to-a-full-house-at-archinect-outpost
Jose Sanchez launched The Blindspot Initiative to a full house at Archinect Outpost Shane Reiner-Roth2019-02-21T13:53:00-05:00>2024-03-15T01:45:58-04:00
<img src="https://archinect.gumlet.io/uploads/55/55f12b7d7e868ab1e24347933897c9f5.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>We would like to thank everyone that attended the launch of Jose Sanchez's book, The Blindspot Initiative. During the packed-house event Jose spoke about the intention of the book and was followed by <a href="https://archinect.com/behnazfarahi" rel="nofollow" target="_blank">Behnaz Farahi</a>, Biayna Bogosian of <a href="https://archinect.com/somewheresomething" rel="nofollow" target="_blank"><em>Somewhere Something</em></a> and <a href="https://archinect.com/sciarc/release/sci-arc-features-exhibition-by-m-casey-rehm-in-the-sci-arc-gallery" rel="nofollow" target="_blank">Casey Rehm</a> of <em><a href="http://www.kinch-d.com/" rel="nofollow" target="_blank">Kinch</a></em>. </p>
<p>Published by <a href="https://archinect.com/news/tag/71983/evolo" rel="nofollow" target="_blank">Evolo</a>, <a href="https://outpost.archinect.com/store/the-blindspot-initiative-design-resistance-and-alternative-modes-of-practice?category=Books" rel="nofollow" target="_blank">The Blindspot Initiative</a> contains a forward by generative software designer <a href="https://archinect.com/features/article/112570077/did-you-see-it-wait-now-it-s-gone-casey-reas-generative-art-at-acadia-2014" rel="nofollow" target="_blank">Casey Reas</a> and texts by Jose Sanchez, David Gerber, <a href="https://archinect.com/features/article/120061268/oyler-wu-collaborative-in-ink-graphite-and-steel" rel="nofollow" target="_blank">Jenny Wu</a>, Kate Davies and Mostafa Elsayed. </p>
<a href="https://outpost.archinect.com/store/the-blindspot-initiative-design-resistance-and-alternative-modes-of-practice?category=Books" rel="nofollow" target="_blank">Purchase The Blindspot Initiative at Archinect Outpost</a>
<figure><p><a href="https://archinect.gumlet.io/uploads/b9/b9e90ba3d2e1d268c71e78084dcf50a3.jpg?auto=compress%2Cformat&w=1028" rel="nofollow" target="_blank"><img src="https://archinect.gumlet.io/uploads/b9/b9e90ba3d2e1d268c71e78084dcf50a3.jpg?auto=compress%2Cformat&w=514"></a></p><figcaption>Jose Sanchez presenting The Blindspot Initiative </figcaption></figure><p>The event was also unique in that it was the first <a href="https://archinect.com/features/tag/695269/virtual-reality" rel="nofollow" target="_blank">virtual reality</a> demonstration set up at <a href="https://outpost.archinect.com" rel="nofollow" target="_blank">Archinect Outpost</a>. On the virtual reality device set up in the top space, Sanchez presented <a href="https://archinect.com/news/article/149960918/gaming-the-neighborhood-one-to-one-32-with-jose-sanchez-co-creator-of-block-hood-computer-game" rel="nofollow" target="_blank">Block'hood</a>, a city building simulator video game that focuses on ideas of ecology, interdependence and decay. The game invited players to envision a neighborhood, by building structures out of a catalog of 200+ blocks. </p>
<figure><p><a href="https://archinect.gumlet.io/uploads/6a/6af103272277f6e8c65276f417a0774b.JPG?auto=compress%2Cformat&w=1028" rel="nofollow" target="_blank"><img src="https://archinect.gumlet.io/uploads/6a/6af103272277f6e8c65276f417a0774b.JPG?auto=compress%2Cformat&w=514"></a></p><figcaption>Virtual Reality se...</figcaption></figure>
https://archinect.com/news/article/150120672/how-vr-may-be-the-bridge-firms-and-educators-need-to-share-architecture
How VR may be the bridge firms and educators need to share architecture Katherine Guimapang2019-02-08T10:37:00-05:00>2024-03-15T01:45:58-04:00
<img src="https://archinect.gumlet.io/uploads/df/df854236e78f34464c3fa9d02d7cb65b.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Thanks to Hugo Gernsback and his influence on science fiction and technology, his 1963 TV Glasses invention was a stepping stone for the evolution of <a href="https://archinect.com/news/tag/92794/virtual-reality" rel="nofollow" target="_blank">virtual reality</a>. Fast forward 50 years and VR is now an accessible and viable option for almost everyone, especially architects and designers.</p>
<p>According to the AIA's 2018 firm survey, <a href="https://www.aia.org/resources/6151-firm-survey-report" rel="nofollow" target="_blank">The Business of Architecture</a>, it has been recorded that 67 percent of large firms are utilizing VR technology within their practice. With relatively affordable VR options like the <a href="https://archinect.com/news/tag/433293/oculus-rift" rel="nofollow" target="_blank">Oculus Rift</a>, Google Daydream, and Samsung Gear, almost anyone can purchase the technology to integrate virtual reality into their design process. However, with its apparent accessibility, has VR become a critical factor in successfully communicating architectural ideas to groups like clients and students? Only so much can be seen in drawings and renderings. Architecture must also be felt to be understood, and perhaps leaping into virtual reality is a viable step.</p>
<figure><p><a href="https://archinect.gumlet.io/uploads/23/233062ab964372cce5c77a2c8d794aa6.jpg?auto=compress%2Cformat&w=1028" rel="nofollow" target="_blank"><img src="https://archinect.gumlet.io/uploads/23/233062ab964372cce5c77a2c8d794aa6.jpg?auto=compress%2Cformat&w=514"></a></p><figcaption> Samsung’s Mobi...</figcaption></figure>
https://archinect.com/news/article/150120522/serpentine-galleries-google-and-david-adjaye-launch-augmented-reality-architecture-competition
Serpentine Galleries, Google, and David Adjaye launch augmented-reality architecture competition Justine Testado2019-02-06T20:28:00-05:00>2019-02-07T12:54:25-05:00
<img src="https://archinect.gumlet.io/uploads/14/140e1e2749a3fb8ff29c99e14673c2de.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p><a href="https://archinect.com/news/tag/761285/serpentine-galleries" rel="nofollow" target="_blank">Serpentine Galleries</a> teamed up with Google Arts & Culture and architect <a href="https://archinect.com/adjayeassociates" rel="nofollow" target="_blank">David Adjaye</a> to launch the <a href="http://bustler.net/competitions/6513/serpentine-augmented-architecture" rel="nofollow" target="_blank">“Serpentine Augmented Architecture”</a> competition, which is currently accepting proposals for an augmented-reality installation that will be developed and experienced on-site at the Serpentine Galleries — and located next to the 2019 <a href="https://archinect.com/news/tag/14325/serpentine-pavilion" rel="nofollow" target="_blank">Serpentine Pavilion</a> — this summer.</p>
<p>The competition is seeking speculative proposals and imaginary city spaces that explore the role and utility of AR in public-space design: How can <a href="https://archinect.com/news/tag/8401/augmented-reality" rel="nofollow" target="_blank">augmented reality</a> rethink spatiality? How can AR be used to develop new ideas about the way our cities are designed? </p>
<p>The international call is open to architects, designers, games developers, artists, and the like, at any stage of their career. Individuals, teams, and studios can submit. The submission deadline is February 25, 2019 at 10 a.m. GMT.</p>
<p>Give it your best shot, as the winning commission will be selected by an esteemed jury that includes: <strong><a href="https://archinect.com/adjayeassociates" rel="nofollow" target="_blank">David Adjaye</a></strong>, Architect and Tru...</p>
https://archinect.com/news/article/150090573/visually-speaking-a-conversation-with-kilograph-s-keely-colcleugh
Visually Speaking; A Conversation with Kilograph's Keely Colcleugh Paul Petrunia2018-10-12T12:00:00-04:00>2024-03-15T01:45:58-04:00
<img src="https://archinect.gumlet.io/uploads/e2/e22b9800d7c7eab76f8b79b70a3de8d6.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>On this week's episode of Archinect Sessions Paul chats with Keely Colcleugh. Keely has spent the last 18 years aggressively exploring the boundaries of architecture. After getting her B.Arch at <a href="https://archinect.com/schools/cover/296/mcgill-university" rel="nofollow" target="_blank">McGill</a> she worked at the prestigious offices of <a href="https://archinect.com/firms/cover/382/oma" rel="nofollow" target="_blank">OMA</a> and <a href="https://archinect.com/news/tag/652063/amo" rel="nofollow" target="_blank">AMO</a>, <a href="https://archinect.com/forum/thread/62717/bruce-mau-manifesto" rel="nofollow" target="_blank">Bruce Mau Design</a>, <a href="https://archinect.com/som" rel="nofollow" target="_blank">Skidmore Owings & Merrill</a>, and <a href="https://archinect.com/firms/cover/990/ateliers-jean-nouvel" rel="nofollow" target="_blank">Ateliers Jean Nouvel</a> before moving onto her passion of film, and eventually starting her own studio in Los Angeles called <a href="https://archinect.com/kilograph" rel="nofollow" target="_blank">Kilograph</a>. The conversation covers her path from a young artsy girl in a small Canadian town, to the founder and CEO of one of today’s most celebrated studios specializing in architectural visualization, digital design, branding and marketing.</p>
<figure><p><a href="https://archinect.gumlet.io/uploads/6c/6cf3da8f3d82c9ec7680cd8288a994b5.jpg?auto=compress%2Cformat&w=1028" rel="nofollow" target="_blank"><img src="https://archinect.gumlet.io/uploads/6c/6cf3da8f3d82c9ec7680cd8288a994b5.jpg?auto=compress%2Cformat&w=514"></a></p></figure><p>Listen to episode 130 of <a href="http://archinect.com/sessions" rel="nofollow" target="_blank">Archinect Sessions</a>, “Visually Speaking”.</p>
<ul><li><strong>iTunes</strong>: <a href="https://itunes.apple.com/us/podcast/archinect-sessions/id928222819" rel="nofollow" target="_blank">Click here to listen</a>, and click the "Subscribe" button below the logo to automatically download new episodes.</li><li><strong>Apple Podcast App (iOS)</strong>: <a href="http://pcast//archinect.libsyn.com/rss" rel="nofollow" target="_blank">click here to subscribe</a></li><li><strong>SoundCloud</strong>: <a href="http://soundcloud.com/archinect" rel="nofollow" target="_blank">click here to follow Archinect</a></li><li><strong>RSS</strong>: subscribe with any of your favorite podcasting a...</li></ul>