Archinect - News 2024-11-08T07:32:55-05:00 https://archinect.com/news/article/149950671/author-of-interactive-architecture-on-the-built-environment-in-the-age-of-ubiquitous-computing Author of 'Interactive Architecture' on the built environment in the age of ubiquitous computing Amelia Taylor-Hochberg 2016-06-09T20:14:00-04:00 >2018-01-30T06:16:04-05:00 <img src="https://archinect.gumlet.io/uploads/h8/h8ie4yf2ejidoumh.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Architects Michael Fox (<a href="http://archinect.com/foxlin" rel="nofollow" target="_blank">FoxLin</a>) and Miles Kemp (Variate Labs and Series Design/Build) put together the first version of&nbsp;<em>Interactive Architecture</em>&nbsp;in 2009, as a "process-oriented guide" to creating spaces that, with the help of emerging technologies, could interact with inhabitants in a variety of "pragmatic and humanistic" ways. Within just the last few years, thanks to advancements in computation and environmental design, the interactive potentials of architecture and urban spaces has expanded even more, leading to a rich experimental culture for architects and designers.</p><p>To honor these new prototypical experiments in interactive architecture, and update the 2009 text, Michael Fox has gathered eighteen global case studies together in&nbsp;<em>Interactive Architecture: Adaptive World</em>. Fox penned an introductory piece for Archinect to herald in this new age of interactive urbanism, which you can read below.</p><p><img title="" alt="" src="http://cdn.archinect.net/images/650x/94/9402rf4ifovu47gm.jpg"></p><p><strong><em>Catalyst Design in a Connected World</em></strong></p><p>by Michael Fox</p><p>As we embrace a world in which the line...</p>