Archinect - News 2024-05-10T09:48:32-04:00 https://archinect.com/news/article/150322013/three-triangle-shaped-buildings-transformed-into-tortilla-chips-as-part-of-new-doritos-marketing-campaign Three triangle-shaped buildings 'transformed' into tortilla chips as part of new Doritos marketing campaign Nathaniel Bahadursingh 2022-08-29T13:29:00-04:00 >2022-09-03T14:55:19-04:00 <img src="https://archinect.gumlet.io/uploads/64/644db1b5b488206bbf2a7e86540be875.jpeg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Apparently, Doritos are everywhere. What you thought was <a href="https://archinect.com/firms/cover/39902/big-bjarke-ingels-group" target="_blank">Bjarke Ingels Group</a>&rsquo;s <a href="https://archinect.com/news/tag/225090/57th-street-pyramid-apartments" target="_blank">VIA 57 West</a> is actually a cheesy tortilla chip.&nbsp;</p> <p>Through a new marketing campaign by Frito-Lay North America titled Triangle Tracker, people can currently utilize Snapchat&rsquo;s augmented reality software to seek, scan, and convert triangular shapes anywhere, including buildings, into Doritos for the chance to win money and other prizes. The company launched the program by illuminating three triangular-shaped structures in bright orange. Along with the aforementioned BIG building in Manhattan, the upside-down triangle shape at the top of Atlanta&rsquo;s 101 Marietta Street skyscraper and the Memphis Pyramid were converted into gargantuan chips.&nbsp;</p> <p>To participate, users need to point their Snapchat AR lens at any triangle in their environment or use TikTok to engage in weekly challenges.&nbsp;</p> https://archinect.com/news/article/150303214/herzog-de-meuron-s-exploration-of-the-songeun-art-space-showcased-possibilities-of-augmented-reality-technology Herzog & de Meuron's exploration of the SongEun Art Space showcased possibilities of augmented reality technology Josh Niland 2022-03-18T14:31:00-04:00 >2024-03-15T01:45:58-04:00 <img src="https://archinect.gumlet.io/uploads/37/3702717dac1282afb8e9d27789947710.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p><a href="https://archinect.com/news/tag/11458/seoul" target="_blank">Seoul</a>&rsquo;s latest cultural mainstay was a recent subject of an introspective investigation with help from its creator <a href="https://archinect.com/firms/cover/577/herzog-de-meuron" target="_blank">Herzog &amp; de Meuron</a>.&nbsp;</p> <p>The Swiss firm returned to its <a href="https://archinect.com/news/article/150274182/seoul-s-newest-art-space-opens-in-a-triangular-concrete-shape-from-herzog-de-meuron" target="_blank">debut Korean design</a> with an <a href="https://archinect.com/news/tag/8401/augmented-reality" target="_blank">augmented reality</a>&nbsp;exhibition titled <em>Exploring SongEun Art Space</em> that uses physical and digital models, drawings, sections, and printed images to give visitors a real insider's perspective on the creation and inner workings of the new 11-story museum.</p> <figure><p><a href="https://archinect.gumlet.io/uploads/74/7443aa26e1d865ae7c0ec2c08a411da2.jpeg?auto=compress%2Cformat&amp;w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/74/7443aa26e1d865ae7c0ec2c08a411da2.jpeg?auto=compress%2Cformat&amp;w=514"></a></p><figcaption>Previously on Archinect: <a href="https://archinect.com/news/article/150274182/seoul-s-newest-art-space-opens-in-a-triangular-concrete-shape-from-herzog-de-meuron" target="_blank">Seoul's newest art space opens in a triangular concrete shape from Herzog &amp; de Meuron</a></figcaption></figure><p>With help from Swiss VR/AR specialists <a href="https://www.bandara.ch/" target="_blank">Bandara</a>, the installation delved into the new building in an extraordinary high-tech way, displaying documentation that explored the design and construction process from the initial conception in Basel to the physical realization last September in Seoul's Gangnam district. It consisted of seven augmented reality stations, where different images in the room triggered videos, models, and other media f...</p> https://archinect.com/news/article/150302151/mvrdv-s-new-flores-tower-is-a-top-to-bottom-exhibition-of-flower-power MVRDV's new Flores Tower is a top-to-bottom exhibition of flower power Josh Niland 2022-03-14T13:25:00-04:00 >2024-03-15T01:45:58-04:00 <img src="https://archinect.gumlet.io/uploads/b9/b97783eba9e0b0bc88d76e8d47f0b66e.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>The colorful new centerpiece of the <a href="https://archinect.com/news/article/58011089/mvrdv-s-almere-plan-wins-floriade-2022-competition" target="_blank">2022 Floriade horticultural exhibition</a> is now set to debut after <a href="https://archinect.com/firms/cover/327/mvrdv" target="_blank">MVRDV</a> announced the completion of its 43.5-meter (142-foot) Flores Tower in the Dutch city of Almere.</p> <p>The vibrant structure comes complete with a custom-made, AR-enabled panoramic facade artwork titled <em>Sympoiesis</em> from Rotterdam-based <a href="https://arttenders.com/" target="_blank">Arttenders</a> and the Flemish artist <a href="https://www.instagram.com/p/CXIg5ZrtUrN/" target="_blank">Alex Verhaest</a>.</p> <figure><p><a href="https://archinect.gumlet.io/uploads/8b/8b2ae5f3484bae6dda57b25553af7d14.jpg?auto=compress%2Cformat&amp;w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/8b/8b2ae5f3484bae6dda57b25553af7d14.jpg?auto=compress%2Cformat&amp;w=514"></a></p><figcaption>Image &copy; MVRDV x Arttenders x Alex Verhaest, &copy; 3D Capacity</figcaption></figure><p>Taking the surrounding MVRDV-designed arboretum as its inspiration, the glass-paneled facade is activated by a digital scripting technique that projects a layered composition with images of 1,800 different floral species taken from various databases and university libraries.<br></p> <figure><p><a href="https://archinect.gumlet.io/uploads/03/0375a61c806c546e409e6a49cc3f6f41.jpg?auto=compress%2Cformat&amp;w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/03/0375a61c806c546e409e6a49cc3f6f41.jpg?auto=compress%2Cformat&amp;w=514"></a></p><figcaption>Image &copy; MVRDV x Arttenders x Alex Verhaest, &copy; 3D Capacity</figcaption></figure><p>The illustration covers the full catalog of plants and flowers available to visitors of the expo with an interpretive key located in the building&rsquo;s plinth that offers itself as a proportionate wayfinding guide indicating th...</p> https://archinect.com/news/article/150208976/german-universities-develop-virtual-meeting-room-where-users-can-meet-with-colleagues-as-avatars German universities develop "virtual meeting room" where users can meet with colleagues as avatars Sean Joyner 2020-07-27T15:58:00-04:00 >2020-07-28T14:33:44-04:00 <img src="https://archinect.gumlet.io/uploads/81/81bd24fd2b802029e79f1a5b4fe104e1.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Developed by visualization experts from six universities in&nbsp;Baden-W&uuml;rttemberg with members of the <a href="https://archinect.com/schools/cover/3107/universit-t-stuttgart" target="_blank">Visualization Department of the High-Performance Computing Center Stuttgart</a> (HLRS), a new project entitled "Virtual Collaboration Laboratories&nbsp;Baden-W&uuml;rttemberg" (KoLab) allows users in different locations to meet and collaborate in a virtual settings.&nbsp;</p> <p><a href="https://archinect.com/news/tag/8401/augmented-reality" target="_blank">AR</a> and <a href="https://archinect.com/news/tag/92794/virtual-reality" target="_blank">VR</a> collaborative environments aren't new in the design and construction industry, but often, users need to be in the same location to participate, usually viewing a localized model in a central location. According to&nbsp;<em><a href="https://techxplore.com/news/2020-07-collaborative-virtual-reality-environments-home.html" target="_blank">Tech Xplore</a>,</em> "meeting participants are represented by avatars that can communicate in virtual reality, where they can collaboratively observe, analyze, and interact with 3-D visualizations &mdash; all from their workplaces or even home offices."</p> https://archinect.com/news/article/150155236/the-berlin-wall-made-discoverable-again-via-ar-30-years-after-its-fall The Berlin Wall made discoverable again via AR, 30 years after its fall Alexander Walter 2019-08-27T17:36:00-04:00 >2024-03-15T01:45:58-04:00 <img src="https://archinect.gumlet.io/uploads/e9/e950fb04234314ec17768a6ec4edab0a.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>The installation is part of a week-long festival running from 4-10 November for the 30th anniversary. It aims to &ldquo;celebrate the successes of the revolution and to recall the joy at regained freedoms and the risks and pains of social upheaval,&rdquo; according to a statement from the organisers, Kulturprojekte Berlin.</p></em><br /><br /><p>As the 30th anniversary of the fall of the <a href="https://archinect.com/news/tag/254065/berlin-wall" target="_blank">Berlin Wall</a> approaches this November, various art projects prepare to commemorate the events of the peaceful 1989 revolution throughout the city. <br></p> <p>Via large-scale interactive installations, 3D video projections, and an <a href="https://mauar.berlin/" target="_blank">augmented reality app</a>, artists seek to give back relevance and historic significance to places that can easily be overlooked and forgotten.<br></p> <figure><p><a href="https://archinect.gumlet.io/uploads/d3/d337486829d67ee37a55eaa95102ae60.jpg?auto=compress%2Cformat&amp;w=1028" target="_blank"><img src="https://archinect.gumlet.io/uploads/d3/d337486829d67ee37a55eaa95102ae60.jpg?auto=compress%2Cformat&amp;w=514"></a></p><figcaption>An AR version of the old Berlin Wall "death strip" fortification overlaid on a Berlin sidewalk via the MauAR app. Image via mauar.berlin.</figcaption></figure> https://archinect.com/news/article/150124754/this-mixed-reality-hard-hat-connects-with-microsoft-s-new-hololens-2 This mixed-reality hard hat connects with Microsoft's new HoloLens 2 Alexander Walter 2019-03-04T16:12:00-05:00 >2024-03-15T01:45:58-04:00 <img src="https://archinect.gumlet.io/uploads/63/63440398e59ccb44fa022ed53b082510.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>Microsoft will allow businesses to customize HoloLens 2 before purchasing a fleet of headsets. Trimble, the owner of 3D modeling package SketchUp, has already modified the headset so that it can be worn like a hard hat in construction sites and other potentially dangerous locations. The rebranded version will be called Trimble XR10 and is set to launch alongside the regular HoloLens 2 later this year.</p></em><br /><br /><p>One of the first 'working-in-the-field' customizations of Microsoft's newly unveiled <a href="https://archinect.com/news/tag/550666/hololens" rel="nofollow" target="_blank">HoloLens</a> 2 mixed-reality headset is a hard hat by <a href="https://archinect.com/firms/cover/150123790/trimble" rel="nofollow" target="_blank">Trimble</a> for construction workers that pulls up holographic CAD data on the worksite. <br></p> <figure><p><a href="https://archinect.gumlet.io/uploads/10/102f0ba8ad107c208cab81a488419b23.jpg?auto=compress%2Cformat&amp;w=1028" rel="nofollow" target="_blank"><img src="https://archinect.gumlet.io/uploads/10/102f0ba8ad107c208cab81a488419b23.jpg?auto=compress%2Cformat&amp;w=514"></a></p><figcaption>Image: Trimble/Microsoft</figcaption></figure><p>"It will have all of the same specs, performance, and functionality as the new HoloLens, including improved sensors and processors, a significantly larger field-of-view, 10-finger gestures, eye-tracking, a flip-up viewscreen, and more," promises the manufacturer's description.<br></p> <p>The hard hat headset connects with Trimble's suite of spatial computing software and will be available later this year for a slick $4,750 a piece.</p> https://archinect.com/news/article/150089261/as-augmented-reality-further-permeates-the-urban-environment-do-architects-play-a-role-in-planning-virtual-spaces As augmented reality further permeates the urban environment, do architects play a role in planning virtual spaces? Alexander Walter 2018-10-03T17:59:00-04:00 >2021-10-12T01:42:58-04:00 <img src="https://archinect.gumlet.io/uploads/bb/bbd798b75c73d7d525a064d1946b8a20.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>Over the past couple of decades, artists and designers have developed augmented realities that propose vastly different, and often more radical perspectives of what a digitally enhanced public realm could look like. [...] many actually existing AR projects instead ask critical questions about the implementation of this novel technology and its potential to shift both the everyday experiences and political economies of architecture and cities.</p></em><br /><br /><p>In his latest <em>Failed Architecture</em> piece, Joshua McWhirter offers an insightful history of noteworthy <a href="https://archinect.com/news/tag/8401/augmented-reality" rel="nofollow" target="_blank">augmented reality</a>-powered works of <a href="https://archinect.com/news/article/150061965/an-augmented-reality-art-exhibit-hijacks-moma-s-jackson-pollock-gallery" rel="nofollow" target="_blank">art</a>, activism, <a href="https://archinect.com/news/article/149962744/pok-mon-go-is-forcing-us-to-grapple-with-virtual-usage-zoning" rel="nofollow" target="_blank">game design</a>, and <a href="https://archinect.com/news/article/149947762/hyper-reality-artist-envisions-our-near-future-existence-submerged-in-augmented-reality" rel="nofollow" target="_blank">simulation</a> while also issuing a warning call about the impending privatization and commodification of the virtual public space without much input from architects. "And as this landscape increasingly constitutes a public realm in and of itself,"&nbsp;McWhirter writes, "a collection of hybrid real-virtual public spaces, there are even glimmers of direct challenges to its creeping privatization."</p> https://archinect.com/news/article/150061965/an-augmented-reality-art-exhibit-hijacks-moma-s-jackson-pollock-gallery An augmented reality art exhibit hijacks MoMA's Jackson Pollock gallery Alexander Walter 2018-04-27T14:57:00-04:00 >2018-04-28T12:11:12-04:00 <img src="https://archinect.gumlet.io/uploads/jc/jc0yzelomy78f2az.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>NEW YORK&rsquo;S MUSEUM of Modern Art is under siege. Well, a virtual siege, at least. A group of renegade artists has co-opted the brightly-lit Jackson Pollock gallery on the museum&rsquo;s fifth floor, turning it into their personal augmented reality playground. [...] those that have downloaded the MoMAR Gallery app on their smartphones, the impressionist's iconic paintings are merely markers&mdash;points of reference telling the app where to display the guerilla artists&rsquo; works.</p></em><br /><br /><p>MoMAR's augmented reality app and the unauthorized accompanying group show <em>Hello, we're from the internet</em> explore the intersection of private physical space and the public digital realm. "MoMAR is an unauthorized gallery concept aimed at democratizing physical exhibition spaces, museums, and the curation of art within them," the group explains on its <a href="http://momar.gallery/" rel="nofollow" target="_blank">website</a>. "MoMAR is non-profit, non-owned, and exists in the absence of any privatized structures."</p><p><br></p> <p>Get the app on <a href="https://play.google.com/store/apps/details?id=com.ObjectNormal.MoMARAndroid&amp;hl=en" rel="nofollow" target="_blank">Android</a> or <a href="https://itunes.apple.com/us/app/momar-gallery/id1345504048?platform=iphone&amp;preserveScrollPosition=true#platform/iphone" rel="nofollow" target="_blank">iOS</a> and head to MoMA's Jackson Pollock room on the 5th floor to see <em>Hello, we're from the internet</em> until May 3.<br></p> https://archinect.com/news/article/150048993/bringing-augmented-reality-for-architects-to-the-small-screen-morpholio-launches-trace-app-for-iphone Bringing Augmented Reality for architects to the small screen: Morpholio launches Trace app for iPhone Alexander Walter 2018-02-07T18:24:00-05:00 >2024-03-15T01:45:58-04:00 <img src="https://archinect.gumlet.io/uploads/nc/nco17pg3erl5l6z1.gif" border="0" /><p>If you've already liked or used <a href="https://archinect.com/news/tag/188790/morpholio" rel="nofollow" target="_blank">Morpholio</a>'s popular <a href="https://archinect.com/news/tag/184011/trace" rel="nofollow" target="_blank">Trace</a> app on the iPad Pro, you can now also get excited to put it to work on your small screen: TracePro just launched for iPhone and presents a powerful architectural application of Apple's ARKit <a href="https://archinect.com/news/tag/8401/augmented-reality" rel="nofollow" target="_blank">augmented reality</a> framework in a pocket-friendly format.<br></p> <figure><p><a href="https://archinect.gumlet.io/uploads/94/947flbvm09om26r8.jpg?auto=compress%2Cformat&amp;w=1028" rel="nofollow" target="_blank"><img src="https://archinect.gumlet.io/uploads/94/947flbvm09om26r8.jpg?auto=compress%2Cformat&amp;w=514"></a></p><figcaption>AR drawing</figcaption></figure><p>The app positions itself as a helpful tool in the field where critical design decisions have to be made consistently&nbsp;&mdash; with the amount of on-site design often outweighing planning in Concept and SD combined. <br></p> <p>"Not only do budgets, scope changes and fast track schedules force important design decisions on site," Morpholio explains the need for TracePro, "but unforeseen field conditions, contractor errors and never ending client changes can all keep your team designing and problem solving throughout CA."<br></p> <figure><p><a href="https://archinect.gumlet.io/uploads/th/thknx51a1ekyzicp.jpg?auto=compress%2Cformat&amp;w=1028" rel="nofollow" target="_blank"><img src="https://archinect.gumlet.io/uploads/th/thknx51a1ekyzicp.jpg?auto=compress%2Cformat&amp;w=514"></a></p><figcaption>Scale photos</figcaption></figure><p>Five so-called "CA Super Tools" are the app's key features designed to make architects' lives in the field easier:</p> <ol><li><strong>AR Drawing on Site:</strong> utilizing the iPhone's pow...</li></ol> https://archinect.com/news/article/150029293/is-that-augmented-reality-in-your-pocket-morpholio-updates-their-apps-to-take-advantage-of-apple-s-new-arkit Is that Augmented Reality in your pocket? Morpholio updates their apps to take advantage of Apple's new ARKit Paul Petrunia 2017-09-19T15:46:00-04:00 >2024-03-15T01:45:58-04:00 <img src="https://archinect.gumlet.io/uploads/hr/hr9mucfpr8ebz25g.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Apple's latest mobile operating system, iOS 11, just released today. One of the biggest updates that should get the attention of architects is <a href="https://developer.apple.com/arkit/" rel="nofollow" target="_blank">ARKit</a>, Apple's new <a href="https://archinect.com/news/tag/8401/augmented-reality" rel="nofollow" target="_blank">augmented reality</a> framework. ARKit provides the opportunity to for Apple and 3rd party developers to create AR experiences anew, or to enhance existing applications for iPhone and iPad.</p> <p>Augmented reality is relatively old news, but the fact that this framework is now baked into the most popular mobile device in the world, soon to be married to Apple's latest AR-friendly hardware, is big news. Millions of people around the world will soon have some of the most advanced AR tools in their pockets, regardless if they want it. Businesses and app developers now have the opportunity to show the potential of AR to people without requiring them to purchase expensive new hardware and software.&nbsp;</p> <p><a href="https://archinect.com/news/tag/188790/morpholio" rel="nofollow" target="_blank">Morpholio</a>, a company that we've covered previously on Archinect, is dedicated to bringing this new technology to architects and interior des...</p> https://archinect.com/news/article/150013405/ikea-is-developing-an-augmented-reality-app Ikea is developing an Augmented Reality app Anastasia Tokmakova 2017-06-19T20:30:00-04:00 >2017-06-19T20:31:00-04:00 <img src="https://archinect.gumlet.io/uploads/b9/b94pzv2hvv8a1imm.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>Valdsgaard believes Apple&rsquo;s know-how and recent progress within AR will be a crucial complement to Ikea&rsquo;s in-house competencies. Another major benefit of working with Apple is the company&rsquo;s gigantic ecosystem of users.</p></em><br /><br /><p><a href="http://archinect.com/news/tag/67774/ikea" rel="nofollow" target="_blank">Ikea</a> will partner with <a href="http://archinect.com/news/tag/7997/apple" rel="nofollow" target="_blank">Apple</a> to co-build an <a href="http://archinect.com/news/tag/8401/augmented-reality" rel="nofollow" target="_blank">AR</a>-based shopping <a href="http://archinect.com/news/tag/54020/apps" rel="nofollow" target="_blank">app</a> that will enable its users to try out virtual furniture at&nbsp;home before making buying decisions. Michael Valdsgaard, Leader of Digital Transformation at Inter Ikea, noted that the app is intended not to replace the company's&nbsp;physical stores&nbsp;but to compliment them. <br></p> <p>Upon its launch in the Fall of 2017, the new AR app will have 500-600 products available.</p> https://archinect.com/news/article/149962744/pok-mon-go-is-forcing-us-to-grapple-with-virtual-usage-zoning Pokémon Go is forcing us to grapple with 'virtual usage' zoning Amelia Taylor-Hochberg 2016-08-11T13:22:00-04:00 >2018-01-30T06:16:04-05:00 <img src="https://archinect.gumlet.io/uploads/8a/8a9f6cd9be7dc2a462c145f5dcc310ca?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>&ldquo;if augmented reality really catches on, and an internet environment overlaid on our real world surroundings becomes common, what will be the rules around using that augmented space?" [...] Could you sell, lease, or subdivide the digital rights to your own home, yard, or lobby? Could you extract a toll, tax, or commission from virtual usage?</p></em><br /><br /><p>Referencing multiple, international cases of private property disputes over the mega-popular Pok&eacute;mon Go game, Geoff Manaugh floats the idea of zoning regulations for virtual and augmented reality instances.</p><p>As players wander through public and private spaces alike to catch 'em all, they inevitably trespass on certain stakeholders ideas' of what's allowed in that space&mdash;especially if the 'Trainers' are profiting financially in any way from occupying, say, a suburban front yard.</p><p>As these disputes proliferate (whether from Pok&eacute;mon Go, or the next AR/VR game to takes its place in popularity), Manaugh's piece poses the following:&nbsp;What rights do virtual entities have to be in those spaces? What rights to property owners have to keep Snorlax from napping in their hammock?</p><p>More AR/VR on Archinect:</p><ul><li><a title="Hyper-Reality: Artist envisions our near-future existence submerged in augmented reality" href="http://archinect.com/news/article/149947762/hyper-reality-artist-envisions-our-near-future-existence-submerged-in-augmented-reality" rel="nofollow" target="_blank">Hyper-Reality: Artist envisions our near-future existence submerged in augmented reality</a></li><li><a title="No, Pok&eacute;mon Go is not an urban fantasy for the new flaneur" href="http://archinect.com/news/article/149957911/no-pok-mon-go-is-not-an-urban-fantasy-for-the-new-flaneur" rel="nofollow" target="_blank">No, Pok&eacute;mon Go is not an urban fantasy for the new flaneur</a></li><li><a title="NBBJ's VR venture: Managing Partner Steve McConnell and John SanGiovanni, co-founder of VR firm Visual Vocal, on Archinect Sessions One-to-One #23" href="http://archinect.com/news/article/149945565/nbbj-s-vr-venture-managing-partner-steve-mcconnell-and-john-sangiovanni-co-founder-of-vr-firm-visual-vocal-on-archinect-sessions-one-to-one-23" rel="nofollow" target="_blank">NBBJ's VR venture: Managing Partner Steve McConnell and...</a></li></ul> https://archinect.com/news/article/149959721/moscow-s-own-version-of-pok-mon-go-will-let-you-catch-famous-figures-from-russian-history Moscow's own version of Pokémon Go will let you "catch" famous figures from Russian history Alexander Walter 2016-07-25T13:46:00-04:00 >2016-11-07T10:16:03-05:00 <img src="https://archinect.gumlet.io/uploads/ul/ul5j1o8a3f0aa0je.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>Moscow City Hall has announced the launch of its own version of online game &ldquo;Pokemon Go.&rdquo; Russians will be asked to find and "catch" historical figures in the streets of the capital via an app called &ldquo;Know Moscow.Photo.&rdquo; [...] people will be able to catch and take a selfie with [...] Yury Gagarin, Alexander Pushkin, Pyotr Chaikovsky, [founder of the first Russian university] Mikhail Lomonosov, Ivan the Terrible, Peter the Great, Napoleon Bonaparte and the tsar Aleksei Mikhailovich,&rdquo; [...]</p></em><br /><br /><p>Related stories in the Archinect news:</p><ul><li><a href="http://archinect.com/news/article/149957911/no-pok-mon-go-is-not-an-urban-fantasy-for-the-new-flaneur" rel="nofollow" target="_blank">No, Pok&eacute;mon Go is not an urban fantasy for the new flaneur</a></li><li><a href="http://archinect.com/news/article/149944736/moscow-s-metro-expansion-moves-ahead-of-schedule" rel="nofollow" target="_blank">Moscow's metro expansion moves ahead of schedule</a></li><li><a href="http://archinect.com/news/article/149935791/moscow-s-iconic-shukhov-tower-added-to-world-monuments-fund-watch-list" rel="nofollow" target="_blank">Moscow's iconic Shukhov Tower added to World Monuments Fund Watch List</a></li></ul> https://archinect.com/news/article/149957911/no-pok-mon-go-is-not-an-urban-fantasy-for-the-new-flaneur No, Pokémon Go is not an urban fantasy for the new flaneur Nicholas Korody 2016-07-14T15:27:00-04:00 >2024-01-23T19:16:08-05:00 <img src="https://archinect.gumlet.io/uploads/ug/uggfwk5gfhwnfc01.png?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Have you heard? There&rsquo;s this game called Pok&eacute;mon&nbsp;Go, and it&rsquo;s responsible for a radical new relationship to the city!</p><p>Think pieces are clogging Twitter and Facebook expounding the virtues of the augmented reality game that has lead distracted pedestrians <a href="https://www.google.com/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=1&amp;cad=rja&amp;uact=8&amp;ved=0ahUKEwizwcaF0fPNAhUCWCYKHUjeDI8QqQIIHzAA&amp;url=http%3A%2F%2Fwww.nbcsandiego.com%2Fnews%2Flocal%2FTwo-Men-Fall-Down-Cliff-While-Playing-Pokemon-Go-386743551.html&amp;usg=AFQjCNHSsGylyPh0fg-bCvyORsnZjFgpsA&amp;sig2=r7-akZJaog3_j5iTNfbwMA" rel="nofollow" target="_blank">off cliffs</a>, <a href="http://www.economist.com/news/business-and-finance/21702087-nintendo-shares-rocket-after-its-successful-foray-smartphone-gaming-pok-mon-go-shows?fsrc=scn/tw/te/pe/ed/imugyoupickachu" rel="nofollow" target="_blank">into muggings</a>, and <a href="http://www.ktvq.com/story/32403198/wyoming-teen-playing-new-pokemon-game-on-phone-discovers-body" rel="nofollow" target="_blank">straight to a corpse</a>, while simultaneously and dramatically taking away attention from more pressing topics like, say, police brutality.&nbsp;</p><p>Here&rsquo;s a pessimistic (cynical and snarky) round-up of some of the commentary making its way through the internet tubes:</p><p><img title="" alt="" src="http://cdn.archinect.net/images/650x/5f/5fk2n91cjmcyzqq5.jpg"></p><p>&ldquo;In our collective hunt for silly cartoon monsters, Pok&eacute;mon Go players are discovering history and architecture left and right,&rdquo; writes Mark Wilson for Fast.Co Design in an article entitled "<a href="http://www.fastcodesign.com/3061718/pokemon-go-is-quietly-helping-people-discover-their-cities" rel="nofollow" target="_blank">Pok&eacute;mon Go" Is Quietly Helping People Fall In Love With Their Cities</a>.&rdquo; In the optimistic article, Wilson notes how many Pok&eacute;stops &ndash;&nbsp;sites where you can find Pok&eacute;mon &ndash; are real-world historical buildings and landmarks. They&rsquo;re also <a href="http://gizmodo.com/the-strangest-places-pokemon-go-is-sending-its-players-1783407238?utm_campaign=socialflow_gizmodo_facebook&amp;utm_source=gizmodo_facebook&amp;utm_medium=socialflow" rel="nofollow" target="_blank">strip clubs</a>, <a href="http://sugar-bun.tumblr.com/post/147110664495/pokemon-is-getting-too-real-for-me" rel="nofollow" target="_blank">abortion memorials</a>, a...</p> https://archinect.com/news/article/149945565/nbbj-s-vr-venture-managing-partner-steve-mcconnell-and-john-sangiovanni-co-founder-of-vr-firm-visual-vocal-on-archinect-sessions-one-to-one-23 NBBJ's VR venture: Managing Partner Steve McConnell and John SanGiovanni, co-founder of VR firm Visual Vocal, on Archinect Sessions One-to-One #23 Amelia Taylor-Hochberg 2016-05-16T15:01:00-04:00 >2016-05-20T23:50:43-04:00 <img src="https://archinect.gumlet.io/uploads/1d/1d0eqs8a90vy719t.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Today's podcast guests are <a href="http://archinect.com/nbbj" rel="nofollow" target="_blank">NBBJ</a> Managing Partner Steve McConnell and John SanGiovanni, co-founder of Visual Vocal,&nbsp;a new company bringing virtual and augmented reality systems to the architecture industry. As <a href="http://archinect.com/news/article/149942834/nbbj-is-launching-its-own-vr-platform-with-the-help-of-ex-microsoft-entrepreneurs" rel="nofollow" target="_blank">an investor in Visual Vocal</a>, NBBJ plans to foster the company in all of its design processes, using its collaborative platforms to communicate among designers, clients, and users, at all stages of project development. With a beta program launching this summer, Steve and John gave me a taste of how NBBJ plans to use the service, why it invested in the company in the first place, and how ubiquitous VR stands to dramatically change the architectural process.</p><p>Listen to&nbsp;<a href="http://archinect.com/news/tag/670405/one-to-one" rel="nofollow" target="_blank">One-to-One</a>&nbsp;#23 with&nbsp;<strong>Steve McConnell </strong>and<strong>&nbsp;John SanGiovanni</strong>:</p><ul><li><strong>iTunes</strong>:&nbsp;<a href="https://itunes.apple.com/us/podcast/neil-denari/id1057340260?i=356797877" rel="nofollow" target="_blank">Click here to listen&nbsp;and subscribe to the new&nbsp;"Archinect Sessions One-to-One" podcast</a></li><li><strong>SoundCloud</strong>:&nbsp;<a href="http://soundcloud.com/archinect" rel="nofollow" target="_blank">click here to follow Archinect</a></li><li><strong>RSS</strong>: subscribe with any of your favorite podcasting apps via our RSS feed:&nbsp;<a href="http://onetoone.libsyn.com/rss" rel="nofollow" target="_blank">http://onetoone.libsyn.com/rss</a></li><li><strong>Download</strong>:&nbsp;<a href="http://traffic.libsyn.com/onetoone/One_to_One_Episode_23_NBBJ-Visual_Vocal.mp3" rel="nofollow" target="_blank">this episode...</a></li></ul> https://archinect.com/news/article/147294519/virtually-inevitable-vr-and-ar-irl-on-archinect-sessions-51 Virtually Inevitable – VR and AR, IRL on Archinect Sessions #51 Amelia Taylor-Hochberg 2016-02-04T18:43:00-05:00 >2018-01-30T06:16:04-05:00 <img src="https://archinect.gumlet.io/uploads/hl/hlwpnu26l9f7ngk3.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Virtual Reality is very much here, in all its messy, beautiful, uncanny glory. The gee-whiz factor notwithstanding, the technology holds a bevy of architectural applications and implications, and manages to hold a mirror up to the built environment to show us things that we couldn't understand before.</p><p>This episode, we discuss a host of recent VR stories, from the narrative <a href="http://archinect.com/features/article/146212120/rendered-reality-the-vr-journalism-of-emblematic-group" rel="nofollow" target="_blank">VR journalism of Emblematic Group</a> to&nbsp;Thorsten Wiedemann's <a href="http://archinect.com/news/article/146746209/man-spends-48-hours-in-vr-without-interruption-and-survives" rel="nofollow" target="_blank">VR performance art</a>, an <a href="http://archinect.com/features/article/146286029/this-augmented-reality-helmet-could-revolutionize-the-construction-site" rel="nofollow" target="_blank">AR helmet</a> that streamlines the construction site and <a href="http://archinect.com/news/article/146593376/a-blueprint-can-give-you-an-idea-but-this-cements-it-for-you-vr-s-promising-future-in-architectural-communications" rel="nofollow" target="_blank">VR-value-added rendering services</a>&nbsp;for firms.</p><p>Joining us on this VR-trip is <a href="http://twitter.com/rebeccaehoward" rel="nofollow" target="_blank">Rebecca Howard</a>, freshly returned from New York where she developed video content for the <em>Times</em>, and helped them launch their entry into VR content.</p><p>Listen to&nbsp;episode 51 of&nbsp;<a href="http://archinect.com/sessions" rel="nofollow" target="_blank"><strong>Archinect Sessions</strong></a>, "Virtually Inevitable":</p><ul><li><strong>iTunes</strong>:&nbsp;<a href="https://itunes.apple.com/us/podcast/archinect-sessions/id928222819" rel="nofollow" target="_blank">Click here to listen</a>, and click the "Subscribe" button below the logo to automatically download new episodes.</li><li><strong>Apple Podcast App (iOS)</strong>:&nbsp;<a href="pcast://archinect.libsyn.com/rss" rel="nofollow" target="_blank">click here to subscribe</a></li><li><strong>SoundCloud</strong>:&nbsp;<a href="http://soundcloud.com/archinect" rel="nofollow" target="_blank">click here to follow Ar...</a></li></ul> https://archinect.com/news/article/12195545/augmented-reality-peeling-layers-of-space-out-of-thin-air Augmented Reality: Peeling Layers of Space Out of Thin Air Nam Henderson 2011-07-04T13:06:01-04:00 >2011-07-04T17:00:28-04:00 <img src="https://archinect.gumlet.io/uploads/z7/z74afwrgdmtaapbt.png?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><em><p>Architects: Acconci Studio, Asymptote, Cleater Studio, Kol/Mac, Metaxy, Leeser Architecture, Studio Daniel Libeskind, SHoP, and SITE</p></em><br /><br /><p> Opening Saturday JULY 9 2011 6:30 PM - 8:30 PM The Fields Sculpture Park at OMI :1405 County Route 22 Ghent, New York 12075.&nbsp;Bring your smart phone for an evening of architecture in the landscape.&nbsp;By pointing your iPhone or Android at the sky, you will see virtual pieces of architecture&nbsp;installed in the physical landscape at Omi.</p> <p> For more information email <a href="mailto:architecture@artomi.org" target="_blank">architecture@artomi.org</a>,visit artomi.org,or call 518-392-4740&nbsp;Via Bruce Sterling <a href="http://www.wired.com/beyond_the_beyond/2011/07/augmented-reality-omi/" rel="nofollow" target="_blank">here</a></p>