Archinect - Features2024-11-23T04:53:44-05:00https://archinect.com/features/article/150207633/mit-m-arch-graduates-alexandre-beaudouin-mackay-sarah-wagner-inject-a-new-way-of-play-into-architectural-pedagogy
MIT M.Arch Graduates Alexandre Beaudouin-Mackay & Sarah Wagner Inject "A New Way of Play" Into Architectural Pedagogy Katherine Guimapang2020-07-20T12:34:00-04:00>2020-07-20T12:34:54-04:00
<img src="https://archinect.gumlet.io/uploads/b4/b489e8721ed6d5f0c17c335d7ba79a10.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>Graduates Alexandre Beaudouin-Mackay & Sarah Wagner take architectural pedagogy in a direction driven by play. According to the duo, "by understanding play as a powerful methodology, architects can engage others in creative processes with the ambition of implementing new, meaningful, and imaginative design strategies. Play is not aimless but productive..."</p>
<p>In their thesis project <em>A New Way of Play: The Forms and Functions of Participatory Design and Critical Pedagogies, </em>Beaudouin-Mackay and Wagner they push for architecture to reimagine play. As recent graduates from <a href="https://archinect.com/mitarchitecture" target="_blank">MIT's School of Architecture</a>, they created a set of play spaces for children in order to understand how different forms of architectural authorship could be challenged. </p>
<p><strong><a href="https://archinect.com/features/tag/1582910/2020-thesis" target="_blank">Archinect's Spotlight on 2020 Thesis Projects</a></strong>: <em>2020 has been an extraordinarily challenging year for architecture graduates. Students were displaced as schools shut down, academic communities had to adapt to a new virtual format, end-of-year celebration...</em></p>
https://archinect.com/features/article/149961339/playtime-7-bold-and-whimsical-playgrounds-from-around-the-world
Playtime! 7 bold and whimsical playgrounds from around the world Julia Ingalls2016-08-12T12:44:00-04:00>2018-01-30T06:16:04-05:00
<img src="https://archinect.gumlet.io/uploads/77/778g3s1zkgpb7jbd.jpg?fit=crop&auto=compress%2Cformat&enlarge=true&w=1200" border="0" /><p>The act of play rests heavily on the ability to indulge in the imagination. While a certain degree of functionality is required for elements like swings, slides, and climbing walls, the key to any great playground design is that it be inspiring: and oddly enough, it doesn’t always have to be strictly for children. Game-playing takes multiple forms, from the stream of consciousness rules of a child's adventure to the psychologically penetrating/illuminating construct of an artist. These examples of architectural spaces for play from around the world openly embrace the esoteric and playful.</p>