The project goal was to combine Baroque ideals and notions of mathematical equations in architecture, with new technology and computing power, such as scripting, to create a new art and architecture museum in the heart of Historical Rome. This project focused on the use of geometry as a lighting system, as well as a technique of distorting spatial grids. The profile of the building was kept low enough to allow a majority of the space to still be utilized as an open piazza while creating a contrast between built form and natural landscaping.
The galleries were built as a subterranean system of diverging open spaces that were lit from above through the use of skylights, and light wells based on their programmatic needs. With the use of these puncturing elements more diffuse light was allowed into the space which worked to not only light the galleries but divide the space without the use of imposing heavy walls or barriers typically found in museums. The galleries were then separated onto mezzanine levels that branched from the central gallery.
The system that was utilized in the formation of this museum was a voronoi diagram- which creates a grid based on the shortest distance between points in a predetermined point cloud. The scale of the grid was first established on an urban level, then decreased exponentially to function within the site. The scale was then shifted on multiple levels to determine varying programmatic, sectional, and planar needs. The resulting overlapping grids could then be used selectively in defining the building.
In order to create the sectional quality of the building the grids were mapped on to a surface derived from the same point cloud as the original grid to emphasize points of interaction. From this basic form the individual needs of the galleries were manipulated to create walls, skylights, light wells, and vertical circulation between the galleries.
Status: School Project
Location: Rome, Italy