Over the past 3 years, I have carried out a wide variety of design and development projects ranging from office buildings, courthouses, and high schools to adventure-based theme park attractions.
I possess a strong creative flair and I take pride in my work. I am able to conceptualize and solidify new ideas quickly. Often, my art director will give me a rough sketch and I am tasked with turning it into something not only beautiful, but also something that can be built and represented in a way that vendors and other professionals in the industry can understand. I enjoy taking something loose and organic and designing it to be something more concrete and physical.
My attention to detail and problem solving skills ensure my work is produced with a high level of accuracy and up to industry standard. I enjoy taking on challenges and creating beautiful solutions in a timely manner.
I am comfortable working with a team but I can be authoritative when needed and take on the responsibilities of a more lead role. The past year I have been the Lead Cad Designer for a theme park attraction. I managed the standards for the project and ensured communication is open and fluid with my team members. My verbal communication skills and positive attitude make me an effective team member and leader.
I posses a variety of computer skills with advanced knowledge of AutoCAD 2D and 3D, Adobe Creative Suite Illustrator and InDesign, and RHINO.
Rubicon Group Holding, Los Angeles, CA, US, Lead Designer
Manage team members, ensure accuracy and communication between all facets of design (art-technical-architect-project management), space planning, schematic design, scenic treatment, liaison with technical and scenic vendors, coordination with overall project design, ensure proper standards and guidelines.
Rubicon Group Holding, Los Angeles, CA, US, CAD Designer, Showset Designer
Show Set Designer and Lead CAD Designer on a 50,000 square-foot, adventure-based attraction that is part of a larger, overall project. Schematic level design through construction and production level.
Williams + Paddon Architects + Planners, Architectural Intern
My time at W + P was very valuable. As an intern I was given the opportunity to experience a variety of situations and accomplish different tasks. I have drawn CAD details and drawings, put page layouts together, and designed many exterior plazas. I followed a project from design development to construction phase where I was able to do weekly site visits with the lead architect. I worked with many different architects and projects where my role ranged from detailing CAD drawings to interior sample categorizing to project assistant to model builder. I also was able to work with not only architects, but also interior designers and urban planners. I enjoy being challenged and finding a solution to difficult situations or problems.
Woodbury University, BArch, Architecture
AIA Henry Adams Award for Second Highest Academic Standing in Graduating Class, Award
Degree Project Theory and Ideology Award, Award
I was awarded the theory and ideology award based on my thesis degree project, Entrails of Testaccio.
Woodbury University Grand Critique 2010, Faculty Choice, Award
The “Grand Critique” is a Woodbury University annual event where three architecture students are chosen to display a culmination of their work to fellow students and are given the opportunity to critique the university’s curriculum. One student is chosen by the faculty, another student is chosen by their fellow classmates and on student is chosen based on their GPA.
AIASFV/ Joel Jaffee, AIA & Robin Jaffee, AIA Scholarship Award, Award
This award accompanied the Grand Critique award.