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Ulas Gursoy

Ulas Gursoy

New York, NY, US

 

About 

I received my bachelor’s degree of Science in Architecture from Istanbul Technical University Architectural Department and titled as an Architect in Turkey (1997-2003). I have  8 years plus international experience preparing contraction documents and detailing, with strong communication and presentation capabilities.  Through my experiences, I gained a lot of experience about design process, production and manufacturing techniques in custom woodwork (millwork) and carian solid surface product.  I became familiar with cnc production and gained strong FF&E experience including resourcing and researching fixtures and furniture’s. In between jobs, I have been providing design and draft service for contractors and home owners, mostly included interior, renovation and addition projects for high-end residential in New jersey and Long Island. 

I have excellent AutoCAD , 3D Max, Maya and Photoshop skills and I have been using them since 2003. I m familiar with Revit, Architectural Desktop, Illustrator and all Microsoft office applications. . I m comfortable all size of project and I can provide high detailed technical drawings with realistic renders. I m currently continuing my education at school of visual arts to improve my modeling and rendering skills in Maya. I have recently updated my knowledge on Vray and Mental ray rendering system and I m definitely ready to create some realistic renders.
 
I m not recent graduate, looking for a recognized company that I can experience innovative and experimental ways that demonstrate architectural possibilities with collaboration.  I have disciplined work ethic and big desire to improve my skills in a dynamic environment. I will be in the process of pursuing registration to be a licensed architect and planning to get LEED certification soon.  I appreciate your taking the time to review my credentials and experience.

Sincerely,

Elsewhere:

Employment 

Kahve Diyari, Turkey, Konya, Project Architect

I recently had a chance to work as Project Architect on a coffee shop project in Turkey. I was the Principal to establish design direction and lead projects from concept through construction. Creating interior and architectural design, detailing, materials specifications, scheduling, budgeting, contract administration, furnishing was some of my responsibilities. As well as finding contractors, creating mill-work details, choosing lighting fixtures e.t.c. Project has been completed in 2 months.

Sep 2012 - Nov 2012
 

EVS MANAGEMENT INC, Park Slope, NY 11215, Ass project manager, Cad detailer

• Creating detailed structural and ornamental steel shop drawings from architectural and engineering plans and specifications.
• Obtaining all necessary approvals and reviews of project design data.
• Creating fabrication drawing for structural and ornamental steel.
• Collaborating vendors to complete work

www.evsmngt.com

Feb 2010 - Mar 2012
 

EVANS & PAUL UNLIMITED CORP., Designer - Architectural CAD Drafter - CNC programmer

 Managing multiple projects and product lines from conceptualization, production drawings, manufacturing process and installation
 Using AutoCAD to modify or update existing drawings and develop new drawings. Perform tolerance studies related to new and existing product configurations
 Obtain all necessary approvals and reviews of project design data
 Assist in developing or revising project standards and/or specifications. Contact vendors to obtain the goods and services that are necessary to facilitate product.
 Create detail drawings, assembly drawings and process sheets as required to support product development and manufacturing activities. Collaborates with engineers and designers to complete work within deadlines

Dec 2007 - Sep 2009
 

LIFETIME DESIGN CORP., Designer - high end Architectural woodwork CAD Drafter

 Creating Commercial and high-end Architectural woodwork cad drawings.
 Converting architectural drawings into shop and production drawings.
 Collaborating via phone, fax and email in order to generate shop drawings.
 Visiting field, measuring the physical area and creating sketches.
 Choosing and Creating purchase orders for all components.
 Installation drawings, helping the schedule installation

Jul 2005 - Nov 2007
 

CRESCENT DESIGN & CONSTRUCTION INC,, Project manager

 Creating blueprints and renderings for residential addition and renovation projects.
 Taking detailed plan notes, and creating readable and understandable construction/presentation ready drawings.Made adjustments and changes to a variety of detailed drawings as necessary

Dec 2003 - Nov 2005
 

HENRY'S CUSTOM CABINET, Designer - high end Architectural woodwork CAD Drafter

 Creating perspectives and rendering for commercial buildings in design stage.
 Converting architectural drawings into shop and production drawings.
 Astana International Airport, Landscape designing in Istanbul seasides.
 Shopping mall, office, hotel and Residential Complex in Turkey, Russia, Kazakhstan, Dubai.

Jan 2004 - Dec 2004
 

PROJECT LIMITED CORP, Intern Architect

 Creating perspectives and rendering for commercial buildings in design stage.
 Converting architectural drawings into shop and production drawings.
 Astana International Airport, Landscape designing in Istanbul seasides.
 Shopping mall, office, hotel and Residential Complex in Turkey, Russia, Kazakhstan, Dubai.

Jan 2001 - Jul 2003
 

Education 

School of Visual Arts (SVA), Intermediate Computer Animation with Maya

development of a 3D character from conception to a short animation. Autodesk Maya's modeling tools from NURBS and polygons to subdivisions in order to digitally recreate 3D characters, props and environments. how to bring a character to life by learning how to texture, rig and animate, in addition to exploring Maya's more high-end effects using particles, dynamics, fur and paint effects.

Jan 2011 - current
 

School of Visual Arts (SVA), Introduction to Computer Animation with Maya,

basic techniques in modeling, animation, lighting and rendering.

Jan 2011 - May 2011
 

School of Visual Arts (SVA), Anime Production

An overview of the animation industry will be given, and the skills necessary to become a successful producer will be discussed. Topics include: pitching an idea, forming a production plan, budgeting, scheduling and preproduction through postproduction. We will visit a working production and meet key production people in New York.

Jan 2010 - May 2010
 

School of Visual Arts (SVA), BArch, Studio / Advertising Photography

Needed experience in a photo studio and location environment.

Jan 2010 - May 2010
 

Istanbul Technical University, BArch, Bachelor of Science in Architecture

It is the worlds third oldest technical university dedicated to engineering sciences as well as social sciences recently, and is one of the most prominent educational institutions in Turkey.

Mar 1997 - Jul 2003
 

Areas of Specialization 

Skills 



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