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17 August

Aug 17 '13 6 Last Comment
Quondam
Aug 17, 13 10:17 am

2008.08.17 12:03 I just looked up trend spotting on google because that's what current architectural theory/history wants to be good at but isn't, and followed a link and then another link, and there it was, the conceptual model of my next building...

Finally got around to it 2013.07.18...

 

tammuz xtammuz x
Aug 17, 13 1:08 pm

Open ended stacking of close ended wholes + balanced symbiosis of differed imbalances = the annulling of integrated paradoxes (formal+structural)?

Quondam
Aug 17, 13 2:31 pm

I wish I could say, "Yes, that's exactly what the client asked for." ... because that would be funny and quite the client. Otherwise...

If I'm reading you correctly, you see the concept voided by the product(?). Can you explain what it is exactly that is doing the annulling?

To be honest, the product was not actually created with the above concept (image) directly in the fore of my mind. Seeing the presentationzen image this morning quickly reminded me of what I was doing a month ago, and then said to myself, "Aha, there's the connection!"

What impressed me about the stacked distorted 'cubes' (as tall as the quondam World Trade Center towers) was their distinct look of instability when seen from street level. An visual instability, even though the 'cubes' are stacked flattly atop each other, created by the various cantings of the various 'cube' sides.

It's all just (learning from) virtual (museum) play...

 

tammuz xtammuz x
Aug 17, 13 6:49 pm

Quondam,  i should have said ( as i nearly did the first time but then the connection got cut off and I rewrote/rewrought quite inaccurately):

First Paradox: Open ended stacking of close ended variegatedly-similar wholes  + Second Paradox: balanced symbiosis of differed imbalances = No Paradox: the annulling of integrated paradoxes (formal+structural)?

the first paradox would be in the assembled form of the nearly-same units, varegations of an ideal/model (or captured instances of the ideal/model in its several stages of self making)   assembled together ...therefore formal difference and distortion-derivation.

the second paradox would be in in the structural or dispositional displacements of units away from the ideal axis passing through the center of each. ...therefore structural/locational difference and displacement.

looking at the views of the stacked units, bringing those two paradoxes together in this case,  i am now not really struck by the formal corruption nor by the structural one. they left quite a contained inertia in each other's (cocurrent) wake. maybe- another way of looking at it - the units become too similar (in the contex of second paradox) and the displacement of boxesbecomes insufficient (in the context of the first paradox). 

 it is an impression i had, thats why i ended it with a question mark maybe i'm looking at it in a different way. i can see that from below it might have an impact...but again, the opposite example...would it have been more effective if, for instance, the units are far closer to the ideal model and to each other - no, even , if they are exactly the same- with displacement in stacking position?

Quondam
Aug 18, 13 11:17 am

tammuz x, who knows how this design might develop. Right now it's the product of about an hour's worth of design (play), and still the most unlikely of buildings, if not plain impossible. I might change the scale (x,y,z) completely and develop the design as a 10 or 15 storey building--a Pradada HQ or something (telling the client it's a stack of fancy hat boxes). Just keepin' it virtual.

Now I'm thinking of starting a whole new set of buildings with the distorted 'cubes' also rotated but stacked side-by-side.

tammuz xtammuz x
Aug 18, 13 4:28 pm

best of luck Quondam. i don't know specifically why but i'm reminded of the Hejduk stacking in the Wall House 2 although he provides, against the stack of similar diferently displaced volumes  a solid background reference (the long lateral wall).

Quondam
Aug 18, 13 5:35 pm

tammuz x, citing Hejduk's Wall House 2 introduces a very interesting associational trope. Very interesting, and even opens up a whole new area of play. It also got me thinking of an enigmatic set of ten 'buildings' within Hejduk's second to last book, Adjusting Foundations (1995), here are three:

These buildings are not labeled (as to what they might be), nor are they even listed in the book's table of contents. Stacks of extra fancy hat boxes?!? A presence of architectural presents?!?

Your observation is most fecund, and indeed inspiring.

BTW, went looking for deer again last evening and saw a total of sixteen--group of five, group of two, group of three, group of six. All not too close, about 30-60 yards away, and sometimes in tall grass with only their heads sticking out. Alas I don't have time to go out tonight.

Also, I'm picking up Wolfe's Kandy-Koloured... book of essays tomorrow, so I'll be adding more to the Learning from Las Vegas discussion soon. Plus, I want to review what you already wrote and the article you linked, especially with regard to what I most recently wrote about God's Own Junkyard. It seems your suspicion of a false naivete is more true than not.

 

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