Andy Lackow, a traditionally trained artist has achieved national recognition creating award winning 3D / CGI illustration and animation for the advertising, publishing, entertainment, interactive and Internet based industries. Originally an airbrush illustrator using traditional media, he uses 3D Studio Max / Mental Ray, LightWave 3D, ZBrush, Sculptris, Photoshop, Illustrator, After Effects and InDesign . Andy imbues clients' concepts with imaginative solutions; he is a highly creative problem solver who creates visual magic on demand - and on time.
A partial list of clients includes Disney, Coca-Cola, NBA, NFL, IBM, Activision, Intel, General Motors, Sony Music, Nickelodeon, Comedy Central, Hasbro, Anheuser-Busch, Burger King, Merck, Genentech, GlaxoSmithKline, Newsweek, The Wall Street Journal, The Washington Post, Forbes, New York Magazine, Rolling Stone and the New York State Lottery.
Specialties: Architectural pre-visualization, environments, product renderings, prototypes, cutaways, editorial illustration, illustrative type treatments and logo designs, science fiction and fantasy, retro-futurism, 3D animation and graphics for the web and iPhone apps.
Finally, Andy possesses excellent communication skills, is a dedicated team player and is looking forward to becoming a part of an energetic, innovative and challenging creative organization.
Sign-A-Rama, Colonia, NJ, US, Design & Production Artist
I design signage, logos & graphics in digital sign creation software and fabricate and produce the physical signage.
Self-employed - Freelancer, Maplewood, NJ, US, Freel-Lance 3D Artist
I have worked as a freelance 3d artist creating artwork and animation for many major advertising agencies, print publication companies, entertainment companies and private corporations on a flat fee basis per assignment.
Scholastic, New York, NY, US, Concept Sketch Artist
This was a freelance on and off site assignment for Scholastic. I was asked to come up with concepts for visual themes for an educational computer math game for children. I created concept sketches in pencil and in Photoshop. I rendered a 3D version of the concept chosen for presentation to an in-house focus group. The assignment was completed over the course of 3 days.
Sudler & Hennessey, New York, NY, US, 3D Modeler & Animator
I modeled a scene depicting a proposed trade show booth for a prospective pharmaceutical client and created a 2 minute walk-through animation for a business pitch.
I created the 2 minute animation clip based on direction from the Digital ACD and CD and delivered it on time for an account group & client meeting on the West Coast, from start to finish within 36 hours over the course of 3 days.
Bryan Christie Design, New York, NY, US, Freelance 3D Modeler
Created 3D models to be used in final rendered assignments mostly for print publications.
Creative Realities, Fairfield, NJ, US, 3D Artist
I created 3D models of proposed multi-media installations for retail & hospitality environments for the purpose of pitching new clients. I sometimes designed the elements of the installations, such as kiosks and POS displays. Shorter: 3D designing, planning, modeling and rendering multi-media installations for new business pitches
Liquid Pictures, New Canaan, CT, US, Senior Digital Artist
I oversaw and created all digital artwork and assets for projects that were outsourced to our studio by advertising agencies.
Highest profile project: Designed and created 15' high banners for the 2000 NBA Finals that were hung from the ceiling of Madison Square Garden. I brought in this client from my personal freelance business.
Rhode Island School of Design (RISD), Providence, RI, US, Illustration
I majored in illustration.
OUTSTANDING ACHIEVEMENT - Interactive Media Council Award, Real Estate for a website (Showcase.com) that I created the branding imagery for using 3D software to depict an architectural scene that represented this commercial real estate search engine.