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Danny Ye Li

Danny Ye Li

Los Angeles, CA, US

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1. Bulge Rendering
1. Bulge Rendering
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Bulge (Comteporary Hotel and Theatre Design)

2GBX Design Studio: On Form, Code and Evolutionary Species
Instructor: Tom Wiscombe
Team Work: Ye Li + Haoyang Yu

 

The metabll spatial form, which created by the scripting, contradict with the traditional space in many respects. In this project, I focus on the interesting and reasoned way to combine these two different kinds of space. I use some strategy to achieve the object, in spatial formal languages, I use a single layer surface to cover the metaball space and the box. and let this surface inserts into the main space. This cover method on the one hand unify the exterior space in one architectural language. On the other it give the interior space an abundant effect.

Second, I harmonize the contradiction between the different spatial form by reasonable organize the space’s function. For instance, the hotel has more specific requirement of the daylight, ventilation and circulation, so I put this function into the L-shaped traditional form building. in contrast, the theater and the bar has more flexible to the functional requirement, then I put these units into the metaball space.

 

As the result, the hotel space correspondence with the traditional box like space, and other special function coincides with the metaball’s sphere space. The connections between the form and function obtains unification. When the metaball insert into the interior space, it generate a new conflict in cortile. This project use long-span circulations to link the different parts of the space and invert this conflict to space interestedness. 

 
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Status: School Project
Location: Los Angeles, CA, US
My Role: Designer

 
2. Scripting Operation & Form Development
2. Scripting Operation & Form Development
3. Massing Combination
3. Massing Combination
4. Lobby Interior Rendering
4. Lobby Interior Rendering
5. Interior Rendering
5. Interior Rendering

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